D&D (2024) Reworked…revised…redone….but

I think any 60th anniversary books will either be very thin or very expensive, because at that point, most of us will be purchasing content piecemeal online.
Maybe. But "progress" is not actually linear. There's just as much chance that there will be something new by then. Or print will make a comeback. Who knows.
 

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Maybe. But "progress" is not actually linear. There's just as much chance that there will be something new by then. Or print will make a comeback. Who knows.
CD sales vs Digital streaming are rising.


Both CDs and Vinyl are experiencing growth in the under 35 crowd who wish to own physical copies of their music. Vinyl is considered the premium (and expensive) way, so CDs (which are cheaper and sound better than compressed streaming) are becoming the alternative.

In that regard, I feel D&D itself has partially benefitted as a kind of "retro" game compared to the world of video gaming that looks pretty and offers shallower play experience. WotC is not dumb: there is a market in paper that brought them to this dance. They also know there is a market in digital too and that is what Beyond/Sigil is trying to tap into that area.
 


I mean, 2nd edition was backwards compatible too, right? And they called that an edition.
and Cthulhu 1st-6th edition were all minor tweaks each time as well. Even 7th is essentially the same game with less complicated mathing.

It's an edition but also, its not 6e. Its like AD&D2e Revised but not uglier than a Rob Zombie movie.
 

So was 3.5. It was 3.0, with a lot of errata.
Not 100% true. Some conversion documents for 3.0 to 3.5 rules were almost as big as the original product. Return to the Temple of Elemental Evil essentially would have needed a rewrite to work with 3.5 and the nerfing of spells essentially undermined City of the Spider-Queen. The changes were so extensive that they had to release the Player's Guide to FR to bring the FRCS in alignment with the 3.5 rules. Part of the D20 bubble popping was that once 3.5 came out and the rules were so extensively changed in so many small ways that many 3pp products sat on shelves as unusable with 3.5 without a lot of work. I managed a gaming & comic store. We couldn't even give the stuff away.
 

I think Dungeons and Dragons will be hardly discernable from any other computer game in 2034.
So I have seen this type of claim a bit (even from some well known Youtubers) and I am a bit confused.

When you say this, do you mean it will be like Baldur's Gate 3 or the D&D MMORPG. We have both now, so if that is WOTC's end game why put the resources to making the TTRPG end up like that. Why would they not just phase it out and put the money directly into the type of games that already exist?

This is not a gotcha question, I really want to understand what "They are turning D&D into a computer game" really means in the next 5-10 years.
 



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