Rhiannon PNP OOC & Discussion

The last session:

The group turned the bombers and made several fireball straffing runs to kill more of the enemy. The returned to New Rhiannon and underwent "jump training" to practice parachuting into enemy territory.

Landing safely they located the School of Magic where the Stone of Time was thought to reside. They attacked through the bunkers and enventually-after some trouble with patrols and land mines- made their way up the curving staircase to the school, which was suspended in the trees.

They cut their way through the school and found a mage who gave them some trouble by summoning an earth elemental and a wall of stone. Fighting through these, they gave chase through an open window. Gorion was stunned and pinned to the roof, and Callitheus dominated to do the mages bidding. Although it was a near thing, they managed to kill the mage.

Magic he carries

Two Rings
Wand
Scroll
Heavy black obsidian sphere

XP:
3100 each except Dave who gets 1650.
 
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WE of course taske it all fly the f___ out of there and then get mage boy to take us home. we'll let the time masters pick npc girl up with the use of black obsidian sphere.

side note: even thogh i spent time blacked out and pinned, most enjoyable session, i like the future mixed with magic. nothing like kicking some ass old school style....yeaaah!!!


looked at ph2, most feats look like you really have to give some fore sight into what you want your character to become at early stages.....pretty cool, didnt look at prestige classes or nothing.



i think i want to take leadership feat.....get a 8 th level henchman and 14 1st lv followers and like 6 2nd lv followers...how cool is that.
 

I got the PH2 yesterday. I am a bit dissapointed by it:

There are a 4 new classes: Knight, Beguiler (enchanter) and two others that have potential.

Lots of feats
and some spells

There is a hunk of the book that is cool- it gives ideas for modifying existing classes (instead of x ability at level 1 you can take x) and roleplay ideas for each class. This section would be cooler except it includes commentary on 6 classes that weren't in the PH. I was expecting better continuity with PH1.

There is another hunk of the book dedicated to letting characters rebuild thier characters mid campaign. Which we did more informally with Steves Character.

Still this book will open up some options for the next campaign.
 


Lets talk more about the Leadership feat.

I can't see you leading 20 guys through most of whats coming. And you don't really have a place to put them.
 



For me, the 6th no. Feb. 10 is my birthday so there may or may not be some family-type stuff trying to happen. That's a long way away.
 

I think both dates are open.
I'm still game if K can't make it ( she won't make any dates in Jan anyway) as long as Dave can.


I agree with Paeter - last session (and all the technological setting) is cool. Our magic does seem to blow them away, once we understand the disadvantage we are at (no invisibility or shape changing to hide!)

Of course, now we have to get out of there.
How about setting fire to the whole place and getting out ASAP?

Ah yes, Miriam...
Where is she?
 

who cares about m. if i understand properties of time thingy in the hands of a cronomancer they can pick her up at will. we just need to clear the boundaries of building and then use scroll.
 

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