Rhun's Greyhawk ALPHA Campaign (ToEE) - Part II - CLOSED!


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"Bah! Just burn the webs and we can at least search the rooms. I'm not going to retreat because these blasted lizards are likely to get up again.

Taking out flint and steel, Ragnok goes up to the troll he and Trevor were battling and strikes sparks into the webbing holding it.
 

Trevor Champlaign, Human Rog3Ftr2,AC20/16/14,HP29/36,+1 Lngswd+9,1-8+4, F+9,R+8,W+4

OOC: Trevor is sorry that he mentioned the word 'rest,' but he is in pretty bad shape, physically, so he would still prefer to lie down for at least a few minutes. :p
 


OOC: Trevor is sorry that he mentioned the word 'rest,' but he is in pretty bad shape, physically, so he would still prefer to lie down for at least a few minutes. :p


Actually, 29 of 36 hit points is only slightly wounded...he is still at 80%...I feel worse than that with a bad hangover. :D
 

ooc:
bic: Kurt chokes the unwebbed troll.

Wow, you know...I never thought about drowning or choking a troll as a way of permanently killing it...I mean, if hacking its lungs into tiny bits wouldn't do it, why would suffocation? I'm gonna have to think on that one for a few...
 

Wow, you know...I never thought about drowning or choking a troll as a way of permanently killing it...I mean, if hacking its lungs into tiny bits wouldn't do it, why would suffocation? I'm gonna have to think on that one for a few...
Well we don't have time to starve them or let them die of thirst ;). From the SRD (my emphasis):
Regeneration does not restore hit points lost from starvation, thirst, or suffocation.
Aside from that, it would be innately satisfying to choke a troll. :D
 


Well we don't have time to starve them or let them die of thirst ;). From the SRD (my emphasis):Aside from that, it would be innately satisfying to choke a troll. :D



Right, I understand the ruling, it just doesn't make sense. If you can rip out a troll's lungs and chop them into bits (assuming they have lungs, of course), it doesn't make sense that you would be able to suffocate them. :D

Also, sorry for the spotty posting...this last week has been hectic. Will get back on track soon. Should get the next IC post up tonight.
 

With much concentrated effort, using the webs to get the fire started, and then remnants of carpet and smashed furniture to feed the flames, you soon have the troll's burning merrily, a thick greasy smoke rising from their carcasses. Throughout this, the area remains quiet...if the combat or smoke has alerted the residents of the Temple, they do not appear to be coming to investigate.

The west room is as you previously saw; ruined, torn apart and with nothing of value or real interest. The eastern room is much the same, a clutter of refuse, gnawed bones and dung. This chamber too contains a large iron ring and chain set in the floor. It is obvious the chambers serve as guard posts for the owlbear and dire boar, though you are certain they were once meant for much grander purpose.

None of the troll's carry anything of apparent value, besides their leader's sword. It is on excellent craftsmanship, but much too large for any of you to carry in combat.

Corridors lead south from each guard chamber, and each appears to leave you with similar options as the continue on into the darkness.


OOC: Where next? Again, sorry for the delays.


-MAP-
 
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