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Rhun's Greyhawk ALPHA Campaign (ToEE) - Part II - CLOSED!

Ragnok roars again in triumph, chest heaving as he stands over his slaughtered foe. At Coraine's cry, he shakes his head, takes a deep breath and rushes off to help the paladin get to their sole surviving enemy. Over his shoulder he flings the comment, "Don't forget the flaming sword!"
 

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Trevor Champlaign

If no one else has already done so, then Trevor will obtain the flaming sword from the fallen enemy, intending to give it to Ragnok or Coraine when he reaches them. And he re-sheathes his own blade in the meantime, and hurries along after the warriors. "Yes," says Trevor, "let's get that villain quickly, before he brings all of these evildoers upon us at once!"
 

Kurt grunts as the last foes fall quickly. Seeing most of them are wounded, Kurt summons The Invincible One's gift and heals those nearby.
ooc: uses Sacred Purification and cures 1d8+2 hit points in 60ft radius. Harms undead to same amount.
 
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Trevor Champlaign

"Thank you, Friend Kurt! I was beginning to wonder if I would still be conscious when we caught up to the priest."
 
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Dara

“I'm the fastest here, I will see what these have to offer for reparations before someone else comes along to claim it, and then catch up on you. I will have to leave the armors for now, though.”

Dara then casts Detect Magic, collecting the items one can carry easily, while taking note of the rest.
 


Dara

“Well, that one is obviously magical, don't even need a spell for that, but seeing its aura might still reveal some more information about it.”
 


As Ragnok and Coraine set to work on the southern door, the rest of you have a few moments to look about the chamber. The place is thickly layered with fine rugs and carpeting, which are now soaking up the blood of your fallen opponents. Tapestries cover the walls, and the place is lit by ornate hanging lamps and a cheerful fire burning in the large hearth in the western wall. Plush furniture and soft cushions dominate the place, upholstered in vibrant colors: hot orange, fiery gold, and burning scarlets. Small tables hold ewers and flagons, filled with fine wines, and bowls and platters are filled with mixed nuts and sweetmeats. A large box by the fireplace holds billets of wood, kindling and chunks of charcoal. The plastered ceiling is painted images of humans and demons in a variety of lewd activities.

Dara casts her spell to detect magic, and her and Trevor begin looting the bodies as quickly as they can.

[sblock=Loot]
The cups, ewers, platters and bowls are all made of hardwoods and pewters, of no real value (perhaps a few silvers, but not worth the weight of carrying them). The same goes for the tapestries and rugs...they may be worth a few gold apiece, but when rolled to be carried, weigh quite a bit.

--Human Warrior--
Longsword +1, flaming
Full Plate
Heavy Darkwood Shield, masterwork
Gold "8-pointed fire" amulet, inset with garnets (value 275gp)
6pp, 31gp, 37sp, 12 cp
13 gemstones (5 banded agates, 4 tiger eyes, 4 turqouise) woth 10gp each

--Half Orc--
Bastard Sword, masterwork
Full Plate
Heavy Steel Shield, masterwork
Gold "8-pointed fire" amulet (value 75gp)
Gold ring set with violet garnet (value 300gp)
4pp, 21gp, 34 sp

--Bugbears--
2x Scale mail
2x Heavy Wooden Shield
2x Broadswords (longswords for technical purposes)
44gp, 62sp, 87cp
[/sblock]

-------------------------------------------


The southern door finally lets loose with a loud crack, and Coraine and Ragnok step into a large room, just in time to see a hint of red vanish behind a sliding section of wall along the south wall. For a moment they almost have to doubt their eyes, as no trace of the portal now exists, but the two warrior know what they saw. There must be a secret door of some sort.

The room they stand in appears to be some sort of audience chamber. It is lavishly furnished, and lit by dimly flickering torches in elaborate bronze wall sconces. There are several hanging lamps here as well, but none are currently lit. The colors here are the same as before: vibrant scarlets, golds and oranges. The tapestries on the walls depict scenes of the triumph of Elemental Fire. Pulled curtains partially conceal a corridor to the northwest. Cushions, low tables and stools are all about...but only a single chair: a huge, handcarved hardwood seat, laquered in red and gilt. Gold skulls adorn the handrests, and a larger gold skull is affixed to the top of the chair's back.

Kurt's sacred healing heals all of 10 points damage. Dara casts detect magic. Per DM ruling I'm clicking off a couple of rounds as you worked the door, worked your magics, etc.


PC Status
Coraine 44/44
Kurt 38/38
Dara 27/34, shield r14/30
Ragnok 37/49
Trevor 25/36
Verdis 27/27


--MAP--
 

Trevor Champlaign

Trevor will have Coraine and Ragnok show him where the priest disappeared into the "door" and will then start a search for the missing portal. [Search +9]
 

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