Rhun's Greyhawk OMEGA Campaign (ToEE) - Continued

You emerge from the wooded track to view the dirty village of Nulb before you. The rain has begun to fall, splattering off your cloaks and armor, washing away some of the dirt and blood from your battered forms. You know that the Waterside Hostel lies ahead, where you could rest for the night. Or, you could push on, and make your way back to Hommlet...a far more friendly town. There you could recoup, report to Lord Burne on your situation, and perhaps purchase any necessary gear.
 

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Zirat

I can push on to Hommlet
The spirit broken gladiator says
I am willing to stride all night, just to have a warm meal, comfortable bed and hot tub
Zirat sighs and add
What I would have done for a vacation in Hardby, lay on the beach of the Wooly bay, one hand holding a fine glass of Urnst wine and my other hand on a wench from the wild coast.
 

The fear of the day takes its toll on Aeron, as does the rain, and exhaustion sets in. Aeron stands quietly to the side and shivers while the others decide the journey's fate, both hoping to stop at Nulb if only for a bit of immediate reprieve but also greatly uncertain about his personal safety and health if the group does stop in the dirty and rank village so close to the Temple.
 

Ciaran appears changed by the experience. While Aeron descends into a silent sting of despair, Ciaran casts aside his typical, brooding demeanor. Throwing off his cloak, he lets the rain soak his hair, drench his chest. Galliard, his hawk, alights on his shoulder and shakes off the rain as best he can.

"Ah, I never thought I would feel the rain again! Come, my companions, this is a good day, we have been blessed with yet another chance at success! I vote we return to Hommlet, yes it is a distance, yes we are exhausted, but we will need real rest. I agree, we will need further companions, henchmen, fellow battlers against evil. We will need new plans, new strategies, and we will need to train. But every time we emerge, victorious or not, we heal, and grow."

Ciaran licks the air ferally. "Let's go!"
 

Resigned to a night of trudging, Aeron marches with the others back to Hommlet. Once the group is well away from Nulb and the Temple, Aeron begins to regain both his senses and the spring in his step. Sir Merrick's and Ciaran's good spirits bolster the priest and, though tired and deeply disturbed by the horrors contained within the Temple, Aeron finds himself glad for the group's decision not to overnight in Nulb.
 

I fear that the chambers we have seen will hunt us down in our dreams. I knew the place was sinister, but I was surprised with the horror that take place over there.
Zirat regains his happiness as the party leaves Nulb towards Hommlet
We need to concentrate in destroying the denizens, no hope for Jebediah and Thomas and I pray for Shoon’s soul to reach the heavens and escape the walls of the cursed temple.
Damn, I envy Jinx ... the little bustard is on his way to the free city and probably reached there by now.
 

It is a long, tiring march back to Hommlet. While the road is in much better condition than the track leading from Nulb to the Temple, it is still rutted and dirt...dirt now turned to slurping mud by the pouring rain. It is well after nightfall that the lights of Hommlet's outlying farms begin to come into view...and a quarter hour later the lights of the village proper can be seen ahead of you.

OOC: Destination? The Wench?
 

The mud sticks to Aeron's boots, threatening to suck them right off his feet. The priest falls to cursing under his breath. Fatigue returns, and Aeron has trouble trudging even the last few feet to the Wench. Banging open the door, Aeron forces himself to expend the extra effort to scrape the worst of the road off his sodden boots before entering the warmth of the inn. "Bed." Fumbling for his coin purse, Aeron frowns. "Shiesse, has to be here somewhere!"
 


You stumble into the taproom of the Wench, dirty, bloody and exhausted. The place is merry this evening: a half-dozen local farmers sit near the bar, the buzz of their conversation drown out by the loud singing of a trio of woodsman sitting near the fireplace, one of them playing the yarting in accompaniment, while the other two pound their mugs on the table in rhythm. A few others folks are seated about the place, eating and drinking. A pair of attractive serving wenches circulate through the room, serving drinks and food.

Ostler looks up from his customary place behind the bar, his eyes going wide at the sight of you. "By the gods!" he cries, moving around the counter and across the room toward your group. "You look like you've been to hell an back friends!"
 
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