Rhun's Greyhawk OMEGA OOC Thread (ToEE) - CLOSED!!!

CanadienneBacon said:
I've been out of the loop since Friday last week but have posted in our in-game thread and am now ready to resume daily M-F posting again. Ye olde husband just went away on a deployment so we were enjoying time together and wrapping up odds and ends of family business before he departed.


Not a problem at all...hasn't been a lot going on at this point in time anyway, though I think that should pick up here shortly. I still need to post your list of the costs for services at the Inn!
 

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Thanks for the link and the reminder. :) For the coins and the gems, what do others want to do with them? Save them for now? Divide them up? Jinx is carring the evocation dagger but at this point would probably rather have a light crossbow and some bolts.
 

We can sell the moon stones to the local jeweler and then divide all the money equally, it can be played IC or OOC.
Preferably OOC, just tell us how much he give us for the 2 stones.
 

My suggestion for party loot is as follows.

Equal shares for everyone at the scene involved.

Magic is considered loot at half market price (what we could sell it for) but anyone who wants a particular item can buy it from the group at that 1/2 market price instead of us selling it and people can go in loot debt in order to keep a magical item.

For instance if Jinx wanted the dagger he could keep it but it would count against his share of the current and future loot until it was paid off.

Items of general use such as healing things I suggest we count as party loot not to be sold or counted for purposes of dividing loot to be split or individually bought. Similarly if we recover a magical crown or sword or key that is needed for some prophecy or to complete a mission It should not be sold or count as a party share until we as a group are done with it and agree it is not a bad idea to dispose of it.

I prefer for buying and selling of stuff to be mostly done ooc, tracking silver pieces and haggling over small acquisitions is not the part of D&D I like the game to focus on. Figuring out mysteries, interacting with PCs and NPCs, exploring neat areas and situations, and smiting foes are the parts I enjoy.
 

Sounds good to me, Voadam, although points like identifying items and appraising items might want to be mentioned in-game [speaking of which, we don't know how much the gems are worth...]

Rhun, are you keeping track of all the XP in the Rogue's Gallery, or just the latest encounter? Probably should make note of my XP either way I guess...
 

Dog Moon said:
Rhun, are you keeping track of all the XP in the Rogue's Gallery, or just the latest encounter? Probably should make note of my XP either way I guess...


I'll be keeping track of all of the XP in the Rogue's Gallery as you earn it. I'll post it by encounter/challenge/whatever, and post the total earned thus far as well so you can keep you character sheets updated as you want.
 

I'm fine with however everyone wishes to divide up loot but will also toss out there that I wouldn't have a problem simply giving items or recovered treasure to certain characters without making them pay for it out of current or future loot allotments. If we found a +2 greatsword, for example, I should think it would go to someone like Zirat or Sir Merrick, free of charge...because they could make the best use of it. But, again, neither do I have a problem with whomever receives said item paying the group for it. Perhaps the others will weigh in on this issue so that we can reach a consensus.

That said, Jinx is a dagger-wielder but right now I'm looking more for a ranged weapon for him with better distance and power; thus, his desire to obtain a light crossbow. Someone like Derren may make good use of the dagger we found.
 

FYI, guys...because of the way this adventure is set-up, you may end up using a lot of what you find. Hommlet is far too small to buy most magical items, or to have such items available for sale. I realize it doesn't really mesh well with how 3.X D&D works, but in the original adventure, the characters were supposed to be poorly equipped.

You could take some time from adventuring to travel back to Verbobonc to sell/purchase items, though. Verbobonc is a much larger community.

Also, I am the type of DM that tends to tailor loot found toward my PCs, so CB's suggestion may have some merit.
 

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