ruleslawyer
Registered User
Well, for some fun goodies, you can always check out the following (in .pdf, so be careful downloading!):humble minion said:Not quite. Inside there is a Mulhorandi fighter PC, with khopesh, bronze breastplate, and crocodile-hide trimmings. He's devout, dynamic, charismatic and cultured, and the men he leads would follow him into the fires of the Thaymount if he asked. And he's screaming to get out. But he can't unless I get a book cool enough to convince my DM to run something somewhere near Mulhorand. And this won't do it. *sigh*
www.hallofhero.com/sand/FR10_oe/oeprint.pdf
I actually think that there are some good reasons for exercising restraint on the Mulhorandi/Untheric portion of this book. First off, on the flavor side, these empires resemble real-world cultures enough that you've got a wealth of history sourcebooks and 3rd-party game supplements to draw on anyway. Second, they have been detailed to good effect in FR10 Old Empires, and to some extent in the FRCS, as well as in the above pdf (written by Scott Bennie, the author of Old Empires). The other territories described in LE haven't had a 3e treatment at all. Finally, this seems like a book of things past; Mulhorand and Unther are still living empires, and as such may make it into a region book in the future. Personally, however, I think that the motivation for Mulhorand's change from a slumbering giant to a vigorous theocracy is pretty well explainable by the Time of Troubles and the realization of the god-kings that the world can come to crashing change around them.