Ring of Sustenance and Growing Up

It's hard enough to play in a house with a baby in it.

I can't imagine adventuring with one!

As an aside, somewhat interesting story, we were playing at my friend's house when his wife went into labor. I'm not sure why, but she waited until the session was over before informing us that she needed to go to the hospital. This was about 2 1/2 months early, by the way. We're now trying to teach the 13 month old to say the word Draconomicon. So far, no success.
 

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This was a pretty bad ruling, if the DM is honestly trying to play by the rules-as-written. (If it's an intentional campaign-specific House Rule, then that is of course a different story). The ring of sustenance gives you what you need for food, end of story.

It's out-of-bounds to go around creating additional side-effects that aren't listed in spell/ability/item descriptions -- such as, in this case, that the ring prevents growth or aging or something. It's equivalent to saying that fireball injuries must be incurable radiation damage because there are different syntaxes of the word "burn".
 


OK. One can wear two rings, and an unlimited number of ioun stones.

Give two rings of sustenance to the baby, plus a few ioun stones of sustenance. One is maybe not enough, but with that many, that should do the trick.

Sorry, but if the kid is really young, then:
1. He should not be in the charge of a group of people who sleep under the stars and get daily ambushed by stone-slingings goblins and firecone-breathing dragons.
2. He should stay in the care of a lactating woman, unless somehow you can find baby formula in the local trail ration shop.
3. He should have a roof and four walls sheltering him from the weather.

Seriously, if the PC are seriously thinking of tagging along with a frail, dependant NPC that is unable to do anything on its own, then they have no reason not to tag along with the mother or at least a nanny.
 

Hmm, I'm going to have to disagree with the people who are saying bringing a baby along is a really bad idea. In the real world maybe, but not in the D&D world.

In D&D I think a baby is almost small enough to count as an object. It should be possible to find a safe place to put it during battle (inside some specially designed magical container maybe.) In games I play in PC's objects are rarely destroyed. Weak NPCs tend to drop like flies though. Also given the ammount of mobility and information gathering power the D&D magic system gives to badguys leaving your child in the protection of some presumably low level guardians is just asking for it. How long do you think the DM will be able to resist having the BBG use divination to find the child and then teleport to kidnap it? "You must hurry! Now your son's life is in mortal peril!"

Anyway, just my two cents. In most D&D games I"ve played in inside a PCs backpack would be one of the safest places for a vulnerable NPC who is likely to be a target of some high level malevolence.

Tiew
 

A few thoughts, some based loosely on RL experience, currently on infant #3:

1) Bag of Holding as a crib? *shrug* While sleeping likely not the worst environment. Relatively safe from AoE spells barring the Bag of Holding being destroyed and Jr. getting dumped onto another plane. However it depends on how you rule sound eminates from the bag lest baby's requests for food/hygine/comfort go unfulfiled. If you decked out the bag with a light source and some decorations it would make a passable Leomunds Portable Nursery. :) Perhaps a HHH is a better idea here, at least while traveling during the day.
2) Ioun stones are a Very Baad™ idea. First the issue of the stones circling while the child is nestled in bedding. Then once the infant hits about 3 - 4 months he'll have enough dexterity to grab the pretty toys out of orbit, and they are definately going to be rated Age 3+. If you use the BoH you'll definately need a jewelery item and some way to keep the sucker on inspite of prying fingers.
3) Save room in the corner of the BoH for hygine products and perhaps refuse.
4) The Ring of Sustinance. Well that's not how I'd rule it, but *shrug* that's how the DM wants to so you're stuck there.
5) The polymorph route, or a wet nurse Paladin has....disturbing psychological implications that I'll leave between you, your subconcious, and your analyst. :confused: If your DM allows you to track down a sex-change belt (a greatest D&D party since their inception :cool: ) that would be a slightly less resource intensive choice over Polymorphing all the time, although still might lead you to wonder about those odd unsettling dreams you keep having.
6) Kids screem at the oddest times. Better get a Ring of Silence if you plan to more in any discrete manner. I'm guessing that will really mess with the kid not being able to hear their own scream, but that's just a hunch.
7) A set of Shield Other rings is a definate must. Dad wants to be a protector he's going to have to step up bigtime. Other substantial magic items for saves and HP buffs are in order as well.
8) Sleeping can vary widely. My second child straight from the hospital slept no more than 12-13 hours/day total, sometimes less, and was fully awake and alert for up to 8 hours at a time. While definately at the low end of sleep total, sleep patterns can vary.

The Reincarnation discussion has me thinking. Is your sex determined randomly during Reincarnation, or does it always remain the same? I think I'll put that into another thread. This actually came up once with a character of mine, but I'll save that for the other thread.
 

Me personally I'd go for: ring of sustenance, the Ioun stone that allows one to exist without air, and a glove of storing.
:D

Although the Ring Gate idea has it's merits - heck you could just pass the entire baby through the gate at feeding time or if things got dangerous.
 

Lasher Dragon said:
Me personally I'd go for: ring of sustenance, the Ioun stone that allows one to exist without air, and a glove of storing.
:D

Possible solution, but wouldn't the glove put the baby in stasis? So no need for the Ioun stone (which i still say is a bad, bad idea anyway), but would definately slow baby maturing naturally no matter how you rule the Ring of Sustenance.

EDIT: Oh great, now next time I'm having a multiple kid crisis IRL I'm going to find myself wishing I had a Glove of Storing. :heh:

Although the Ring Gate idea has it's merits - heck you could just pass the entire baby through the gate at feeding time or if things got dangerous.

If you are going to periodically leave the baby somewhere relatively unprotected, why not just leave them at home with a guardian anyway and visit from time to time. That way you don't need to worry about accidentally allowing something dangerous to travel back through the ring gates (like an AoE spell?).
 

sullivan said:
Possible solution, but wouldn't the glove put the baby in stasis?

Of course! Dip the baby entirely in quintessence, or whatever other way you find of putting it in complete stasis while still keeping it transportable enough to be stuck within a bag of holding. (Rather than the BoH, I recommend the Bag of Safekeeping that's in Relics & Rituals.)

Once the epic is finished, "defreeze" the toddler and let it resume life as normal.

No particular psychological problems, since time will not have passed for the kid's own relativity.
 

Gez said:
Of course! Dip the baby entirely in quintessence, or whatever other way you find of putting it in complete stasis while still keeping it transportable enough to be stuck within a bag of holding. (Rather than the BoH, I recommend the Bag of Safekeeping that's in Relics & Rituals.)

Once the epic is finished, "defreeze" the toddler and let it resume life as normal.

No particular psychological problems, since time will not have passed for the kid's own relativity.

Custom spell: Melf's Instant Baby, just add water. You might be able to just use the glove. You have to keep the 20 lb. limit in mind though, so it would only be good for the first 2 to 12 months of normal aging, depending on how fast baby grows and race.
 

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