How do you take a group of roleplayers used to such systems as Dungeons and Dragons, and ease them into a ruleset that can emulate REH's Hyboria?
I have found that one of the best approaches to any game is to assume that it's the first contact with a new game, and ease players into the system and setting as if they're experiencing gaming for the first time. This doesn't mean copious "this is how you roll a dice" explanations, but a simple re-enforcement of the setting as you introduce the rules, and a continual demonstration throughout play examples.
What sacrifices had to be made to accommodate such players?
We are not thinking in those terms.
Is the ruleset more enjoyable with a group of players and a single GM, or would it be better with a single player vs single GM?
The Momentum rules make things definitely easier for groups, but the one-on-one game experience will also be supported. Ultimately, though, gaming is a social activity, and not every character can do all things. If we had to identify one place where the rules system and game diverge from the source material, it's that we're emphasizing group play vs. a sole protagonist.
What is your favorite REH story?
"The Shadow Kingdom"
Which tales had the most influence on how you designed your RPG?
I'm the line developer, not the "designer" per se, but the tales I keep referring to are "The Phoenix on the Sword", "People of the Black Circle", and "The Hyborian Age." Probably the latter the most.
I also want my promised prophecy and I Ching fortune.
In the town of the south, a terrible messenger will be forgotten. The dark duke will rise. The empress of evil will seduce the count of the day.
and
62 - Sixty-Two
Hsiao Kuo / Lying Low
Thunder high on the Mountain, active passivity:
The Superior Person is unsurpassed in his ability to remain small.
In a time for humility, he is supremely modest.
In a time of mourning, he uplifts with somber reverence.
In a time of want, he is resourcefully frugal.
When a bird flies too high, its song is lost.
Rather than push upward now, it is best to remain below.
This will bring surprising good fortune, if you keep to your course.
SITUATION ANALYSIS:
There is no profit to striving here.
To be content with oneself is the greatest success imaginable.
The enlightened person has nothing to prove to himself or others, and thus may always operate from a position of sincerity, with no pretense or posturing.
His humility is guileless simplicity.
His mourning is selfless compassion.
His frugality is an unshakeable faith that he is but a conduit, letting what is needed flow through him to others, with no loss to himself.