direrodent
First Post
TheLe said:Regardless of your opinion of Kevin, it is exciting to see Robotech return to the RPG table. That being said, I have some major concerns:
1) Are the Game Mechanics fun? Or will be it a mega-damage fest that Rifts is?
To me, the mega damage rules actually worked well in Robotech. The somewhat limited (compared to RIFTS) proliferation of variant mecha, and the presumed presence of military organizations to better regulate access to the powerful gear just allowed me to regulate things better than in RIFTS.
I'd prefer the new material be as compatible with the old as possible.
2) Will the 5x7 format be acceptable to the audience? I don't think it will. Players want big books, 8.5x11 minimum.
It worked for Traveller back in the day, but I'd prefer to have the books line up nicely on the shelf with my older Robotech stuff.
4) Can it be successful in a world where RPGs are down and World of Warcraft is up? Hard to say. I think it depends on the the above three questions.
Well, Palladium, like some other smaller publishers, knows its role as a niche publisher. The continued popularity of Anime and the presumed compatibility with RIFTS and other Palladium games should allow it to have moderate success. It won't compete with D&D, but really, what does?
These days though, to be honest, I'd be tempted to buy the book and convert it to Heavy Gear to actually play it.
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