You are deliberately trying to make it sound more complicated than it is.Thanee said:So you cannot find the alarm trigger, but only the trap, which overlaps with it, so to say. And you can only disarm the trap, if you can reach it from outside that area. However, as soon as the area is entered or even touched, the trap triggers, as that is what the Alarm spell does. So you actually have to disarm it, without touching it in any way, right? Does that even work?
Well, magic trap disarming is weird, anyways...
Bye
Thanee
Caliban said:You are deliberately trying to make it sound more complicated than it is.
They are different. The DMG says so.Saeviomagy said:And you're not? You're trying to obscure the meaning of the word trap first of all, and beyond that you're trying to say that the alarm spell as a trap trigger and as a spell are somehow totally different entities.
Caliban said:They are different. The DMG says so.
And the standard alarm spell does not meet the definition of the word trap, so I'm not sure how you can say I'm obscuring the meaning of the word.
Trap is not a defined term in the PHB glossary, so generally the only things that are traps are things that are described as traps in the rules. The alarm spell is not described as a trap in the spell description (the way glyphs, explosive ruins, and symbols are). The DMG mentions that it can be used as a trigger for a trap, but nowhere does it state that the alarm spell itself is a trap.
Just to be sure, I looked up the word "Trap" at www.dictionary.com. The alarm spell doesn't seem to meet any of the definitions.
Interestingly, this indicates that the Sepia Snake Sigil may not qualify as a magical trap either.
Caliban said:You are deliberately trying to make it sound more complicated than it is.
An alarm in and of itself does not stop you or cause you to fail, it doesn't attrack you, it doesn't actually make anything more difficult. It can trigger something else that makes life difficult for you.Saeviomagy said:From the Oxford English Dictionary:
"Often applied to anything by which a person is unsuspectingly caught, stopped, or caused to fall; also to anything which attracts by its apparent easiness and proves to be difficult, anything deceptive. "
An alarm doesn't catch you or trick you. It can trigger a trap that does those things, but all it does is alert people (or traps) to your presence.And, indeed, from dictionary.com
"A stratagem for catching or tricking an unwary person."
Do you actually pay attention to anything I write? Those are all described as magical traps in the spell description, therefore they are magical traps. Alarm is not, therefore it is not a trap. It can be part of a trap, and therefore disabled when the trap is disabled. (You probably don't even disable it then, it tries to trigger the trap, but the trap isn't working.)If you're going to exclude these, then you're certainly excluding explosive runes, fire trap, glyph of warding, symbol of Death, symbol of Fear, symbol of Insanity, symbol of Pain, symbol of Persuasion, symbol of Sleep, symbol of Stunning, symbol of Weakness, and teleportation circle...
Caliban said:An alarm in and of itself does not stop you or cause you to fail, it doesn't attrack you, it doesn't actually make anything more difficult. It can trigger something else that makes life difficult for you.
Saeviomagy said:Often applied to anything by which a person is unsuspectingly caught, stopped, or caused to fall
Thank you for that inciteful rebuttal. So eloquent and to the point. I certainly felt swayed.Dr_Rictus said:Nonsense.
Thank you for that inciteful rebuttal. So eloquent and to the point. I certainly felt swayed.Caliban said:Thank you for that inciteful rebuttal. So eloquent and to the point. I certainly felt swayed.Dr_Rictus said:Nonsense
So great was the debating skill displayed by that one word that I'm sure I have no need to read the rest of your post.