From the PHB: "You can't hide from a creature that can see you clearly"
That leaves a ton of leeway for the DM. For example, if the rogue is behind the lone tree on a barren plane, they are hidden while behind it. However, the moment they lean out to get line of sight to their target the rogue is clearly seen and no longer hidden. On the other hand, the DM may say that the target is not paying close enough attention and it works.
Also from the PHB:
"If you are hidden–both unseen and unheard–when you make an attack, you give away your location when the attack hits or misses."
5e's combat system is, like everything else in the game, not very granular; it does not, for example, break down a weapon attack into separate "preparation" and "striking" components. Drawing an arrow out of the quiver, nocking it, aiming, and loosing are all part of the attack. You can even add "drawing the weapon" to an attack at times.
In a granular system, we could break down precisely how long this process is, and whether a creature has time to react to it in order to properly raise his shield, gain facing angle, etc. But 5e just waves all of that away. The parsing (and haggling over) precise timing cuts two ways. The creature is not able to do anything to the player until after hitting or missing is resolved, but neither can the player insist that he somehow did everything extra quickly and can work in a second attack or bonus action.
Yes but the reason they made the optional rule is the issue I am talking about - DMs kept debating if ranged rogues could hide often or not. They intended for them to be able to hide often but to settle the debate they handed out this optional rule for DMs to use if they just didn't want to deal with the hide difficulties.Optional rule.
Mostly for ranged rogues which I pointed out around 2015 iirc.
Yes we use Perception, investigation, and thieves tools. Don't need high wisdom - trained plus expertise does it.How does your DM handle traps and such? Is it the Perception/Investigation/Thieves tools combo? I hate that because that's too much depending on dumb luck and I don't think rogues should have high wisdom scores or else they would have gone into a more sensible profession.
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If someone can clearly see you, you are not hidden. There's no indication of the amount of time the rogue must be seen. In my game the first time popping out from cover might gain advantage, on subsequent attempts if the rogue does not change position and nothing else changes it is likely it will not. I'm quite clear on that in a session zero if someone is thinking of making a rogue. It's not like you need advantage to get sneak attack, players who have played rogues in my campaign almost always get sneak attack and seem to do just fine for damage.
It's up to the DM and the group to find the right balance. Since it's going to vary from table to table and there is no "right" answer I don't see a reason to argue.![]()
But this is much more restrictive than hide, specifically because of the mobility factor.Guys, if nothing else, Tasha's ended this debate. WOTC has clearly declared Rogues were supposed to be able to get advantage fairly often, with Steady Aim. If it wasn't already obvious, given the Lightfoot Halfling ability was about this concept.
Is it? If you hide in the same spot you were hiding before...you cannot move. If you move to a new spot to hide...you have to move to a spot behind cover that wasn't the spot you were in before. Seems about as restrictive to me.But this is much more restrictive than hide, specifically because of the mobility factor.
Yes if he is not visible when firing. Hiding in bushes and shooting out through them might do this. Hiding outside of an enemies darkvision range when in darkness definitely would do it. Hiding behind a wall or a tree and leaning out to shoot likewise clearly would not.Yes, it's really left quite open. The two relevant parts are the sidebar in the Using Ability Scores section that details Hiding, and the section in the Combat chapter that details unseen attackers. That's basically it unless you look for rulings in the Twitterverse.
It's left very open to interpretation. It's clear that you need to have exceptional or unusual circumstances to be able to step out of hiding and make a melee attack, but shooting a ranged weapon from a hiding spot is pretty strongly implied to be allowed because a hidden attacker doesn't reveal their position until the attack hits or misses, which is after the attack roll has been made.
You can be targeted while standing in the same place. One of the issues I have (well other than it breaks my pretty low standard for immersion) with hiding in the same spot time and time again is that nobody can target the rogue unless they can move to get line of sight.Is it? If you hide in the same spot you were hiding before...you cannot move. If you move to a new spot to hide...you have to move to a spot behind cover that wasn't the spot you were in before. Seems about as restrictive to me.