Man, 4E is definitely
. Suffice to say, I like it a lot!
So I think I'm pretty settled on playing a Rogue as my first character. As a friend of mine commented, I always like playing the "dex-monkey".
That said, looking at the new rules, I find myself thinking again and again of spending two feats to get a Scalemail trained Rogue. Is this that suboptimal a build? It seems that, while a high Dex and Leather armor may be able to make up the difference towards the high-end Heroic tier/low-end Paragon tier, as soon as you start getting Masterwork armor, Scalemail is going to blow any Leather you can get out of the water. Any thoughts?
Secondly, many posters (me included) assumed there would be a feat to allow Rogue abilities to be used with Heavy Blades, or other weapon categories, but this seems to be missing from the rules as they stand. Anyone think an analogous feat will be showing up later (perhaps in Martial Power or DDI?) or would this be inherently broken, somehow?
Thanks!

So I think I'm pretty settled on playing a Rogue as my first character. As a friend of mine commented, I always like playing the "dex-monkey".
That said, looking at the new rules, I find myself thinking again and again of spending two feats to get a Scalemail trained Rogue. Is this that suboptimal a build? It seems that, while a high Dex and Leather armor may be able to make up the difference towards the high-end Heroic tier/low-end Paragon tier, as soon as you start getting Masterwork armor, Scalemail is going to blow any Leather you can get out of the water. Any thoughts?
Secondly, many posters (me included) assumed there would be a feat to allow Rogue abilities to be used with Heavy Blades, or other weapon categories, but this seems to be missing from the rules as they stand. Anyone think an analogous feat will be showing up later (perhaps in Martial Power or DDI?) or would this be inherently broken, somehow?
Thanks!