UngeheuerLich
Legend
All in all, I think int and wisdom should be swapped in several skills. Or some skills should be tied to two abilities (like climbing)
All in all, I think int and wisdom should be swapped in several skills. Or some skills should be tied to two abilities (like climbing)
Compared to even our BD&D/AD&D thieves, that doesn't seem very "skilled". Where's Pick Pocket?
Although the implication of your proposal is that all rogues are thieves - what if you want an acrobatic, roguish character that doesn't steal or burgle? I think your idea would work better if the class was called thief than if it is called rogue.
Cheers
Fine. Then lets make the "Thief" scheme grant PP, OL, F/RT, Stealth, Climb and Listen (the classic Thief skillset). and let other builds do differently: (Acrobat: Climb, Jump, Balance, Tumble, Stealth, etc. Charlatan: Bluff, Forgery, Stealth, Streetwise, Insight).
Moral of the story: a Thief is not OL, F/RT and Stealth only.
Where's Pick Pocket? Climb Walls or Read Languages? Moving on to 3e, I see no Bluff, Tumble, Escape Artist, etc.
Fine. Then lets make the "Thief" scheme grant PP, OL, F/RT, Stealth, Climb and Listen (the classic Thief skillset). and let other builds do differently: (Acrobat: Climb, Jump, Balance, Tumble, Stealth, etc. Charlatan: Bluff, Forgery, Stealth, Streetwise, Insight).
Moral of the story: a Thief is not OL, F/RT and Stealth only.
The other option of course is to just wait and see the entire list of Backgrounds and then discover that there are a couple "crook" Backgrounds that end up covering Pick Pockets, Climb, and Perception. I can think immediately of an "Urchin" background that could immediately cover those three. So you take Urchin alongside the Thief rogue scheme, and voila, you have your "classic" thief with all applicable skills.
Just because this Rogue has the Commoner Background doesn't mean that's the only option your Thieves are going to have.