Role Playing yourself

alsih2o said:
Craft- please! please make craft and art checks different! they should stack, the more ranks you get, the more things you can do. 1 rank craft equals decent at something. 3 ranks is decent at something real good at first thing. 6 ranks is decent, real good, awesome. 10 ranks is decent, real good awesome, masterwork. yada-yada. please! this is nearer reality and so doable. a man who is a master potter knows a bit about glass and metal and wood. same all around.

Clay's idea is definitely something that I'd appreciate seeing.
 

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hmm let's see....

Bluff

Diplomacy

Driving (anything from passenger car to big trucks)

Firearms

Heal (first aid, cpr, etc)

Knowledge:
Computers (networking, internet, database, etc)
Cryptology
Law Enforcement
Local;Region (Western US,Korea;East Asia)
History
Intelligence
Military
Religion
Languages:
Korean (fluent)
German (rusty)

Martial Arts (a little Taekwondo)

Navigation

Swim
 

I'd have gun use, handgun (Revolvers and Semi-Automatic) as well as Rifle (small and large caliber, bolt-action, drop block {think Ruger No. 1} and semi-automatic) as well as Shotgun (break-barrel, pump action and semi-automatic, even some obscure guages). I'd have Knowledge: parenting, music theory and composition, guitar, drums, bass and vocal, computers, Psychology, History, Journalism, boating (powerboats, not sailing), fishing, hunting, cooking, diplomacy, driving, and have the trait Bipolar Disorder.
 

Yea, one skill that is lacking in D&D is Art. It's not a craft(), and it's not a Perform(). I'm sorry, but painting a picture isn't Int-based. It's something else.
 

die_kluge said:
Yea, one skill that is lacking in D&D is Art. It's not a craft(), and it's not a Perform(). I'm sorry, but painting a picture isn't Int-based. It's something else.

Depends on how you paint. Wis or Cha, depending on how you go about it.

- Kemrain the Dis-Artist.
 

I did play in a game where we played ourselves once, and it's possibly my favorite campaign ever.

To begin with, character generation consisted of sitting around for a few "sessions" talking about our lives. We talked about the three most significant events in our lives, our favorite stories, our first loves, our greatest fear, our greatest hope, our ideal society, etc. It was really interesting.

The game used White Wolf rules, so we talked about which WW critter we'd want to be: vampire, werewolf, or mage (only those books were published when we played)? We each described our choice.

We statted ourselves up, with input from other players. I think I ended up with a lot of smarts, some pathetic constitution and strength, decent dex, and middling social skills. I had points in occult, knowledge (science), knowledge (politics), and expression (basically the catchall skill for written and oral communication).

Finally we played the first session of the game at the local campus student center. Paul, the GM, described us going to the student center where we were currently sitting, but described us waiting for Paul. He was late. Then (Paul described) we finally saw him walking up the stairs toward us, with a pretty and slightly scared woman walking up behind him. As he approached the top of the stairs, two men in black suits walked purposefully toward the stairs; the woman let out a little shriek; one of the men pulled a knife; Paul, confused, stepped between the woman and the knifeman; and Paul got stabbed through the chest.

Thus the greatest campaign I've played in began with us roleplaying our reactions to witnessing a dear friend's brutal murder. It was fun :).

Daniel
 

Basic Proficiency at Hunting, and Fishing - NO proficiency at farming nor dressing killed animals, so in a survivalist mode I might be able to bring in food, but it sure wouldn't look very pretty. :)

Basic Proficiency at Rifles and Shotguns - terrible proficiency with handguns.

Good skills with Networking, Computer Repair, and troubleshooting; Mediocre programming skills.

Basic Proficiency with cooking: as I said, edible but not pretty.

Moderate Skill at Diplomacy - formerly required daily at my previous employment.

Grandmaster levels of Skill at Hobby Gaming, Collectible Card Games, and Pop Culture Trivia circa 1985-2004.

How's that for a subsistence skill set? :D
 

Maxed-out skills:
Bluff (famous for saying outrageous things in total seriousness -- new employees freak out in meetings with me)
Craft, cooking (?)
Craft, writing
Diplomacy (running a QA department means telling programmers they're wrong -- you learn to be diplomatic very quickly)
Knowledge, Literature
Knowledge, Paleontology
Research

A few ranks in:
Computer Use
Drive
Repair
Sense Motive
Survival

Feats:
Exotic Weapon Proficiency (katana)
Weapon Focus (katana)
 

Oh yeah! I forgot about cooking and farming. Postapocalypticwise, them's my best bets for not ending up on a plate or in a brothel.

Daniel
 


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