el-remmen
Moderator Emeritus
Consistantly role-playing a very low (or very high) "mental" stat can be difficult.
As DM, what I do in these cases is regardless of how the player role-plays have those around him react appropriately.
For example, the 8 Charisma half-orc in my game, often has people misinterpret what he says as a threat or an order even when absolutely does not mean it that way.
Describe things to a low Wisdom character in such a way that a not very wise thing seems perfectly reasonable.
Give a character with 18 Intelligence cliffnotes for the wordy and convoluted prophecy the PCs discover in a tome, etc. . .
As DM, what I do in these cases is regardless of how the player role-plays have those around him react appropriately.
For example, the 8 Charisma half-orc in my game, often has people misinterpret what he says as a threat or an order even when absolutely does not mean it that way.
Describe things to a low Wisdom character in such a way that a not very wise thing seems perfectly reasonable.
Give a character with 18 Intelligence cliffnotes for the wordy and convoluted prophecy the PCs discover in a tome, etc. . .