Psion
Adventurer
LostSoul said:What I meant was: look at what D&D does for you if you want to (for example) go explore a dungeon. All sorts of stuff for that. Another system (let's say Star Wars d6) might not get in the way, but it doesn't have as many dungeon-exploring tools.
I think that's a horse of a different color. Talking is something I can meaningfully do at the table. Emulating a rogue working at the delicate mechanisms of a trap is something that is much more appropriately a matter of emulation and modeling. The need for rules enhancement here is much less pressing and much more likely to clash with playstyles.