Infiniti2000
First Post
I think it's much worse than that in the current edition. With it being a party-thing, one player actually ends up gimping the whole party, bringing everyone down for the life of the campaign. This only doesn't happen this way unless every player is strictly the RP type and no one cares about successful combat. I'll never believe that any group is like that, though, so rolling for stats is just plain not a good idea.A few people might get excited at the idea of playing a sub-optimal character, but I personally find it gets old after a few sessions.
That said, whatever you allow I suggest you impose min/max total bonuses. At least that way you can eliminate the massive outliers that will completely derail your game. A better roll IMO would be something along the lines of a static value plus a smaller roll, like 6+2d6 or 8+2d4 or 3+2d6+1d4 or something.
A while ago, when discussions on point buy vs. organic were going around, some people proposed a lot of well though out (mathematically) organic methods. Maybe a search on those key terms would be fruitful.