I just came across the rule where you roll initiative only for for each type of monter in an encounter, and not every individual combatant. I've always rolled individually in my games, but I have to admint that it's becoming a real PitA with minions and such.
But I'm leery of switching to group initiative because it just seems to make combat very swingy and unstable, I think. It seems to me that a character could easily get surrounded and overwhelmed by 8-10 kobold minions that automatically all act at the exact same time!
So I'd like to ask anyone who actually has good actual play experience with group-initiative, is it as swingy as it seems? Do you get unstoppable floods of enemies? Or does it somehow balance out in the end? Is the increase in efficiency/speed worth it when you say 'ok now these 7 kobolds all get a turn'?
But I'm leery of switching to group initiative because it just seems to make combat very swingy and unstable, I think. It seems to me that a character could easily get surrounded and overwhelmed by 8-10 kobold minions that automatically all act at the exact same time!
So I'd like to ask anyone who actually has good actual play experience with group-initiative, is it as swingy as it seems? Do you get unstoppable floods of enemies? Or does it somehow balance out in the end? Is the increase in efficiency/speed worth it when you say 'ok now these 7 kobolds all get a turn'?