Root, The RPG: A Game of Woodland Animal Vagabonds

Based on the Root: A Game of Woodland Might and Right board game, Root: The RPG brings the tales of the Woodland to your RPG table!
Not DnD is a weekly show discussing tabletop roleplaying games. In November we are looking at tabletop RPGs where you can play animals!

Based on the Root: A Game of Woodland Might and Right board game, Root: The RPG brings the tales of the Woodland to your RPG table!

In Root: The RPG, you play vagabonds, outcasts from the normal society of the Woodland who have come to live in the spaces between, whether that's in the forests themselves or on the fringes of society. You are competent and skilled—you have to be to survive as vagabonds—and you aren’t tied down to any particular place or faction.The game is built on the Powered by the Apocalypse framework, and features a slew of specific and carefully designed systems to represent life in the Woodland.

Join us as we speak to creator Brendan Conway to learn more on this weeks episode of Not DnD.

 

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Root was the first powered by the apocalypse game I played and I was really impressed by how much you can get done in a single session. The downside of the game for me was that by default the adventures are very sandboxy and so at least at conventions, they tend to derail and have player's work at cross-purposes pretty frequently. Still, it's such a great contrast to dnd that I think everyone should try it at least once.
 



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