Heathen72
Explorer
THIS ROUND IS OVER 
Okay - Round III !
Defeated in Round 2!
Simple Weapon Proficiency 12 votes
Dodge (though it only had 4 votes)
And by public demand all the +2/+2 skills have gone!
And the Self Preservation Award for Round 2 goes to Malchus, not because he is my GM but for
SO here is the list for Round 3. If you missed the first thread, the rules are at the bottom.
Pick ONE FEAT to be eliminated!
ARMOR PROFICIENCY (HEAVY) [GENERAL]
ARMOR PROFICIENCY (LIGHT) [GENERAL]
ARMOR PROFICIENCY (MEDIUM) [GENERAL]
AUGMENT SUMMONING [GENERAL]
BLIND-FIGHT [GENERAL]
BREW POTION [ITEM CREATION]
CLEAVE [GENERAL]
COMBAT EXPERTISE [GENERAL]
COMBAT REFLEXES [GENERAL]
CRAFT MAGIC ARMS AND ARMOR [ITEM CREATION]
CRAFT ROD [ITEM CREATION]
CRAFT STAFF [ITEM CREATION]
CRAFT WAND [ITEM CREATION]
CRAFT WONDROUS ITEM [ITEM CREATION]
DEFLECT ARROWS [GENERAL]
DIEHARD [GENERAL]
EMPOWER SPELL [METAMAGIC]
ENDURANCE [GENERAL]
ENLARGE SPELL [METAMAGIC]
ESCHEW MATERIALS [GENERAL]
EXOTIC WEAPON PROFICIENCY [GENERAL]
EXTEND SPELL [METAMAGIC]
EXTRA TURNING [GENERAL]
FAR SHOT [GENERAL]
FORGE RING [ITEM CREATION]
GREAT CLEAVE [GENERAL]
GREAT FORTITUDE [GENERAL]
GREATER SPELL FOCUS [GENERAL]
GREATER SPELL PENETRATION [GENERAL]
GREATER TWO-WEAPON FIGHTING [GENERAL]
GREATER WEAPON FOCUS [GENERAL]
GREATER WEAPON SPECIALIZATION [GENERAL]
HEIGHTEN SPELL [METAMAGIC]
IMPROVED BULL RUSH [GENERAL]
IMPROVED COUNTERSPELL [GENERAL]
IMPROVED CRITICAL [GENERAL]
IMPROVED DISARM [GENERAL]
IMPROVED FAMILIAR [GENERAL]
IMPROVED FEINT [GENERAL]
IMPROVED GRAPPLE [GENERAL]
IMPROVED INITIATIVE [GENERAL]
IMPROVED OVERRUN [GENERAL]
IMPROVED PRECISE SHOT [GENERAL]
IMPROVED SHIELD BASH [GENERAL]
IMPROVED SUNDER [GENERAL]
IMPROVED TRIP [GENERAL]
IMPROVED TURNING [GENERAL]
IMPROVED TWO-WEAPON FIGHTING [GENERAL]
IMPROVED UNARMED STRIKE [GENERAL]
IRON WILL [GENERAL]
LEADERSHIP [GENERAL]
LIGHTNING REFLEXES [GENERAL]
MANYSHOT [GENERAL]
MARTIAL WEAPON PROFICIENCY [GENERAL]
MAXIMIZE SPELL [METAMAGIC]
MOBILITY [GENERAL]
MOUNTED ARCHERY [GENERAL]
MOUNTED COMBAT [GENERAL]
NATURAL SPELL [GENERAL]
POINT BLANK SHOT [GENERAL]
POWER ATTACK [GENERAL]
PRECISE SHOT [GENERAL]
QUICK DRAW [GENERAL]
QUICKEN SPELL [METAMAGIC]
RAPID RELOAD [GENERAL]
RAPID SHOT [GENERAL]
RIDE-BY ATTACK [GENERAL]
RUN [GENERAL]
SCRIBE SCROLL [ITEM CREATION]
SHIELD PROFICIENCY [GENERAL]
SHOT ON THE RUN [GENERAL]
SILENT SPELL [METAMAGIC]
SKILL FOCUS [GENERAL]
SNATCH ARROWS [GENERAL]
SPELL FOCUS [GENERAL]
SPELL MASTERY [SPECIAL]
SPELL PENETRATION [GENERAL]
SPIRITED CHARGE [GENERAL]
SPRING ATTACK [GENERAL]
STILL SPELL [METAMAGIC]
STUNNING FIST [GENERAL]
TOWER SHIELD PROFICIENCY [GENERAL]
TRACK [GENERAL]
TRAMPLE [GENERAL]
TWO-WEAPON DEFENSE [GENERAL]
TWO-WEAPON FIGHTING [GENERAL]
WEAPON FINESSE [GENERAL]
WEAPON FOCUS [GENERAL]
WEAPON SPECIALIZATION [GENERAL]
WHIRLWIND ATTACK [GENERAL]
WIDEN SPELL [METAMAGIC]
THE RULES
1) Each round will only last a day or two, so make sure you get your votes in!
2) Only one vote per person. One FEAT only - and no multiple persona's please
3) In the first few rounds I will eliminate more than one loser- this will help us get to the nitty gritty.
4) Make it obvious which Feat you are voting for, in bold, at the top of your post. Write what you like in defence of your choice, or about how your favourite was eliminated, but make it easy for me to collate results!
5) Once a new round has started - let the previous thread die. (I might even ask the moderators to lock it)
6) I've only chosen the Basic Feats from the 3.5 SRD - the 3.5 version of the feat is the one you should be basing your eviction on
7) You can't change your vote within a round.
8) You don't need a 'good' reason for your vote. Petty reasons are just fine.
9) Oh, and don't quote the initial post! It's too long!
__________________

Okay - Round III !
Defeated in Round 2!
Simple Weapon Proficiency 12 votes
Dodge (though it only had 4 votes)
And by public demand all the +2/+2 skills have gone!
And the Self Preservation Award for Round 2 goes to Malchus, not because he is my GM but for
malchus said:My vote is for....
SHOT ON THE RUN
Why you would buy a feat just so you can get shot at while running?
SO here is the list for Round 3. If you missed the first thread, the rules are at the bottom.
Pick ONE FEAT to be eliminated!
ARMOR PROFICIENCY (HEAVY) [GENERAL]
ARMOR PROFICIENCY (LIGHT) [GENERAL]
ARMOR PROFICIENCY (MEDIUM) [GENERAL]
AUGMENT SUMMONING [GENERAL]
BLIND-FIGHT [GENERAL]
BREW POTION [ITEM CREATION]
CLEAVE [GENERAL]
COMBAT EXPERTISE [GENERAL]
COMBAT REFLEXES [GENERAL]
CRAFT MAGIC ARMS AND ARMOR [ITEM CREATION]
CRAFT ROD [ITEM CREATION]
CRAFT STAFF [ITEM CREATION]
CRAFT WAND [ITEM CREATION]
CRAFT WONDROUS ITEM [ITEM CREATION]
DEFLECT ARROWS [GENERAL]
DIEHARD [GENERAL]
EMPOWER SPELL [METAMAGIC]
ENDURANCE [GENERAL]
ENLARGE SPELL [METAMAGIC]
ESCHEW MATERIALS [GENERAL]
EXOTIC WEAPON PROFICIENCY [GENERAL]
EXTEND SPELL [METAMAGIC]
EXTRA TURNING [GENERAL]
FAR SHOT [GENERAL]
FORGE RING [ITEM CREATION]
GREAT CLEAVE [GENERAL]
GREAT FORTITUDE [GENERAL]
GREATER SPELL FOCUS [GENERAL]
GREATER SPELL PENETRATION [GENERAL]
GREATER TWO-WEAPON FIGHTING [GENERAL]
GREATER WEAPON FOCUS [GENERAL]
GREATER WEAPON SPECIALIZATION [GENERAL]
HEIGHTEN SPELL [METAMAGIC]
IMPROVED BULL RUSH [GENERAL]
IMPROVED COUNTERSPELL [GENERAL]
IMPROVED CRITICAL [GENERAL]
IMPROVED DISARM [GENERAL]
IMPROVED FAMILIAR [GENERAL]
IMPROVED FEINT [GENERAL]
IMPROVED GRAPPLE [GENERAL]
IMPROVED INITIATIVE [GENERAL]
IMPROVED OVERRUN [GENERAL]
IMPROVED PRECISE SHOT [GENERAL]
IMPROVED SHIELD BASH [GENERAL]
IMPROVED SUNDER [GENERAL]
IMPROVED TRIP [GENERAL]
IMPROVED TURNING [GENERAL]
IMPROVED TWO-WEAPON FIGHTING [GENERAL]
IMPROVED UNARMED STRIKE [GENERAL]
IRON WILL [GENERAL]
LEADERSHIP [GENERAL]
LIGHTNING REFLEXES [GENERAL]
MANYSHOT [GENERAL]
MARTIAL WEAPON PROFICIENCY [GENERAL]
MAXIMIZE SPELL [METAMAGIC]
MOBILITY [GENERAL]
MOUNTED ARCHERY [GENERAL]
MOUNTED COMBAT [GENERAL]
NATURAL SPELL [GENERAL]
POINT BLANK SHOT [GENERAL]
POWER ATTACK [GENERAL]
PRECISE SHOT [GENERAL]
QUICK DRAW [GENERAL]
QUICKEN SPELL [METAMAGIC]
RAPID RELOAD [GENERAL]
RAPID SHOT [GENERAL]
RIDE-BY ATTACK [GENERAL]
RUN [GENERAL]
SCRIBE SCROLL [ITEM CREATION]
SHIELD PROFICIENCY [GENERAL]
SHOT ON THE RUN [GENERAL]
SILENT SPELL [METAMAGIC]
SKILL FOCUS [GENERAL]
SNATCH ARROWS [GENERAL]
SPELL FOCUS [GENERAL]
SPELL MASTERY [SPECIAL]
SPELL PENETRATION [GENERAL]
SPIRITED CHARGE [GENERAL]
SPRING ATTACK [GENERAL]
STILL SPELL [METAMAGIC]
STUNNING FIST [GENERAL]
TOWER SHIELD PROFICIENCY [GENERAL]
TRACK [GENERAL]
TRAMPLE [GENERAL]
TWO-WEAPON DEFENSE [GENERAL]
TWO-WEAPON FIGHTING [GENERAL]
WEAPON FINESSE [GENERAL]
WEAPON FOCUS [GENERAL]
WEAPON SPECIALIZATION [GENERAL]
WHIRLWIND ATTACK [GENERAL]
WIDEN SPELL [METAMAGIC]
THE RULES
1) Each round will only last a day or two, so make sure you get your votes in!
2) Only one vote per person. One FEAT only - and no multiple persona's please
3) In the first few rounds I will eliminate more than one loser- this will help us get to the nitty gritty.
4) Make it obvious which Feat you are voting for, in bold, at the top of your post. Write what you like in defence of your choice, or about how your favourite was eliminated, but make it easy for me to collate results!
5) Once a new round has started - let the previous thread die. (I might even ask the moderators to lock it)
6) I've only chosen the Basic Feats from the 3.5 SRD - the 3.5 version of the feat is the one you should be basing your eviction on
7) You can't change your vote within a round.
8) You don't need a 'good' reason for your vote. Petty reasons are just fine.
9) Oh, and don't quote the initial post! It's too long!
__________________
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