Round V is OVER

Heathen72

Explorer
This Round is now OVER.
Next round will be up soon :)














You get to Vote Twice this round!!

However, they have to be in the same post, and they MUST be both be in Bold Type and at the top of the Post. There's been a lot of discussion about the feats in these thread, which is great, but it can get a little hard to pick what is a vote and what isn’t.

Oh, and you can’t vote for the same thing twice in your post.

As for Round IV:

Improved Counterspell survived again! Despite picking up three votes in the first 30 posts, it didn’t get another until the death. Forge Ring has survived too. I might also mention that Dodge has been totally wiped out, partially for Roman and Lasher Dragon voting for the feat, but mostly because it was eliminated a few rounds ago...

Round IV was ,however, another productive round, eliminating…

ARMOR PROFICIENCY (LIGHT) 10 Votes
LEADERSHIP 7 Votes
ARMOR PROFICIENCY (HEAVY) 6 Votes
GREAT CLEAVE [GENERAL] 5 Votes
RAPID RELOAD [GENERAL] 5 Votes


ROUND IV Award
Malchus gets the SPAM award for:
malchus said:
ENLARGE SPELL

Partly because it's one of the more useless metamagic feats, but also because it looks too much like the junk I get in my email.

"Hey Y0U!1! 1mpress y0ur sukcubus1!!!"​

SO here is the list for Round V. If you missed the first thread, the rules are at the bottom.

Pick TWO FEAT to be eliminated!


AUGMENT SUMMONING [GENERAL]
BLIND-FIGHT [GENERAL]
BREW POTION [ITEM CREATION]
CLEAVE [GENERAL]
COMBAT EXPERTISE [GENERAL]
COMBAT REFLEXES [GENERAL]
CRAFT MAGIC ARMS AND ARMOR [ITEM CREATION]
CRAFT ROD [ITEM CREATION]
CRAFT STAFF [ITEM CREATION]
CRAFT WAND [ITEM CREATION]
CRAFT WONDROUS ITEM [ITEM CREATION]
DIEHARD [GENERAL]
EMPOWER SPELL [METAMAGIC]
ENLARGE SPELL [METAMAGIC]
ESCHEW MATERIALS [GENERAL]
EXOTIC WEAPON PROFICIENCY [GENERAL]
EXTEND SPELL [METAMAGIC]
EXTRA TURNING [GENERAL]
FAR SHOT [GENERAL]
FORGE RING [ITEM CREATION]
GREAT FORTITUDE [GENERAL]
GREATER SPELL FOCUS [GENERAL]
GREATER SPELL PENETRATION [GENERAL]
GREATER TWO-WEAPON FIGHTING [GENERAL]
GREATER WEAPON FOCUS [GENERAL]
GREATER WEAPON SPECIALIZATION [GENERAL]
HEIGHTEN SPELL [METAMAGIC]
IMPROVED BULL RUSH [GENERAL]
IMPROVED COUNTERSPELL [GENERAL]
IMPROVED CRITICAL [GENERAL]
IMPROVED DISARM [GENERAL]
IMPROVED FAMILIAR [GENERAL]
IMPROVED FEINT [GENERAL]
IMPROVED GRAPPLE [GENERAL]
IMPROVED INITIATIVE [GENERAL]
IMPROVED OVERRUN [GENERAL]
IMPROVED PRECISE SHOT [GENERAL]
IMPROVED SHIELD BASH [GENERAL]
IMPROVED SUNDER [GENERAL]
IMPROVED TRIP [GENERAL]
IMPROVED TURNING [GENERAL]
IMPROVED TWO-WEAPON FIGHTING [GENERAL]
IMPROVED UNARMED STRIKE [GENERAL]
IRON WILL [GENERAL]
LIGHTNING REFLEXES [GENERAL]
MANYSHOT [GENERAL]
MARTIAL WEAPON PROFICIENCY [GENERAL]
MAXIMIZE SPELL [METAMAGIC]
MOBILITY [GENERAL]
MOUNTED ARCHERY [GENERAL]
MOUNTED COMBAT [GENERAL]
NATURAL SPELL [GENERAL]
POINT BLANK SHOT [GENERAL]
POWER ATTACK [GENERAL]
PRECISE SHOT [GENERAL]
QUICK DRAW [GENERAL]
QUICKEN SPELL [METAMAGIC]
RAPID SHOT [GENERAL]
RIDE-BY ATTACK [GENERAL]
SCRIBE SCROLL [ITEM CREATION]
SHIELD PROFICIENCY [GENERAL]
SHOT ON THE RUN [GENERAL]
SILENT SPELL [METAMAGIC]
SKILL FOCUS [GENERAL]
SNATCH ARROWS [GENERAL]
SPELL FOCUS [GENERAL]
SPELL MASTERY [SPECIAL]
SPELL PENETRATION [GENERAL]
SPIRITED CHARGE [GENERAL]
SPRING ATTACK [GENERAL]
STILL SPELL [METAMAGIC]
STUNNING FIST [GENERAL]
TRACK [GENERAL]
TRAMPLE [GENERAL]
TWO-WEAPON DEFENSE [GENERAL]
TWO-WEAPON FIGHTING [GENERAL]
WEAPON FINESSE [GENERAL]
WEAPON FOCUS [GENERAL]
WEAPON SPECIALIZATION [GENERAL]
WHIRLWIND ATTACK [GENERAL]
WIDEN SPELL [METAMAGIC]

THE RULES

1) Each round will only last a day or two, so make sure you get your votes in!
2) Only one vote per person. One FEAT only - and no multiple persona's please
3) In the first few rounds I will eliminate more than one loser- this will help us get to the nitty gritty.
4) Make it obvious which Feat you are voting for, in bold, at the top of your post. Write what you like in defence of your choice, or about how your favourite was eliminated, but make it easy for me to collate results!
5) Once a new round has started - let the previous thread die. (I might even ask the moderators to lock it)
6) I've only chosen the Basic Feats from the 3.5 SRD - the 3.5 version of the feat is the one you should be basing your eviction on
7) You can't change your vote within a round.
8) You don't need a 'good' reason for your vote. Petty reasons are just fine.
9) Oh, and don't quote the initial post! It's too long!
 
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Trample!
Craft Rod!


Trample should be built into the overrunning rules, and Craft Rod just plain sucks!
 

My Votes for this Round
Forge Ring
Ride By Attack

I have already explained why for Forge Ring. As for Ride By attack, I can’t see why you need a feat to be able to ride by an attack.

I guess it could be useful for a Paladin in a hurry to get somewhere. I mean, it must be annoying if you are on your way to a wedding and you see some slavers attacking a village. With this feat you wouldn’t need to risk your Paladinhood – you can just ride by attack. Still, it seems pretty limited to me…
 


BREW POTION & TRAMPLE

I vote to eliminate brew potion and trample.

spunkrat said:
Improved Counterspell survived again! Despite picking up three votes in the first 30 posts, it didn’t get another until the death. Forge Ring has survived too. I might also mention that Dodge has been totally wiped out, partially for Roman and Lasher Dragon voting for the feat, but mostly because it was eliminated a few rounds ago...

:o Oh well, at least it is now completely thrashed :cool: - gosh I dislike that feat.
 




EXTRA TURNING [GENERAL]
SNATCH ARROWS [GENERAL]



I'm having a much more difficult time picking feats to go...

I've never really liked most of the metamagic feats...but since I can't seem to hate one more than another...
I'll let everybody else deal with those.

But, I've always hated the arrow catching thing and the stunning fist thing...

And then, Extra turning has the fair distiction of the ONLY feat I've never used--and I play clerics a lot.

Ok, there will be no extra turning arrows on my watch.
 


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