Royal Rumble: Multiclass vs. Hybrid!

Can you give me a few examples? It might help, while I'm writing my house rules.

My favourite one is 'Jedi knight' :)

The Jedi
Fighter/Wizard
+1 Fort, +1 Will
Hp: 7.5 + 5 = 12 + Con
Hp/level = 3 + 2 = 5
Healing surges/ day = 4.5 + 3 = 7
Class skills: Athletic, Endurance, Heal, Intimidate, Streetwise, Arcana, Diplomacy, Dungeoneering, History, Insight, Nature, Religion.
Class features: Combat Challenge, Cantrips
Talent Options: Combat Specialty, Ftr Armour prof, Fighter Combat Talent, Arcane Implement mastery

At Wills
Thunderwave (force push)
Cleave
(n.b. Mage Hand at will is used for 'jedi telekinesis' - opening handles, moving stuff to your hand etc. All very flavourful)


E1 (F) Passing Attack
D1 (W) Sleep?
U2 (W) Jump
E3 (W) Shock Sphere?
D5 (F) Rain of Steel
U6 (F) Battle Awareness
E7 (W) Spectral Ram
D9 (W) Mordenkainens Sword
U10 (W) Blur

(I've not double checked the rules to see how legal that is, but it is a quick go off the top of my head - it is the at-wills that really form the bedrock of this concept, as I mentioned).
 

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