(RP) Transformers: Robots in Disguise!

Jackknife continues to squeeze the life out of the insecticon as it squeals for help and squirms, desperately trying to get free.

Meanwhile, After thanking Stickshift, Bushido charges at the beetle held by brawn. His blade glistens through the air as he lowers it into that pierces through the outer shell of the robotic bug, which sinks to the hilt. “Woah, be careful there, buddy.” Brawn chuckles as the insecticon goes limp and crumbles to the ground in a heap. Brawn then hoists up the limp form of the beetle and hurls it at the first beetle that seems to be trying to get back to the hole. The two bodies crash and fall to the ground, unmoving.

One of the transformed grasshopper robots turns and fires at Brawn as the Autobot Land Rover chuckles, “Don’t leave yet, the party’s just… ARGH!” But as the bolts sizzle into Brawn, Stickshift is right there landing an enormous punch that cracks the head module and damages the Gyroscope. The insecticon falls to the ground, thrashing about madly.

The first grasshopper insecticon takes more careful aim at Stickshift after missing the shot before. Before Stickshift can even enjoy the pummeling he put on the insecticon, a blaster bolt drills into the center of his back. It hurts, but does little more than get his attention.

Phoenix had been aiming at the first beetle when Brawn nailed it with the fallen form of another beetle. Seeing that neither beetle is going to get up, Phoenix turns to survey the battle field and find his next target.


----------------------==========((OOC))==========----------------------​


Jackknife: Squeezes the insecticon for 12 (4d6) +3 = 15 damage (Before DR)

Bushido: Attacks Shrapnel 2 rolling 16 (1d20) +7 = 23 and hits doing 19 (4d6) + 4 = 23 damage (before DR) and KOs it.

Shrapnel 2: -4 HP after Bushido’s attack. Dead after Brawn’s attack.

Kickback 4: Squirms and tries to escape from Jackknife’s grapple but fails, rolling a total of 12 to Jackknife’s 19.

Brawn: Throws Shrapnel 2 at Shrapnel 1 and hitting, doing a total of 16 damage and killing both.

Kickback 5: Shoots Brawn with a blaster pistol doing 11 points of damage after DR.
Damage taken: suffers critical to the Gyroscope; 3 points of Dex loss and fails his reflex save, falling prone before Stickshift. He takes 15 damage before DR.

Stickshift: Attacks Kickback 5 and rolls a hit with a natural 20, scoring a critical to the Gyroscope. Kickback suffers 3 points of Dex loss and fails his reflex save, falling prone before Stickshift. Stickshift does 9 (2d8) +6 = 15 damage before DR.
Damage taken: total of 17 – 9 (Huge DR) = 8 damage.

Kickback 1: Attacks Stickshift with blaster pistol and hits with a total roll of 19, doing 8 points of damage after DR.

Kickback 2: Attacks Jackknife with a total roll of 17 and misses.

Phoenix: Since his target went down, he’ll probably choose another.

Up next
Phoenix (needs new target)
Kickback 3
Jackknife
Bushido
Kickback 4
Brawn
Kickback 5
Stickshift
Kickback 1 & 2

Jackknife
 

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Phoenix switches to Kickback number one.

OOC: I guess I'll go back to waiting to post. I was trying to speed things up, but that doesn't seem to work.
 

Bushido frowns at the blast, but seeing that Stickshift has things well in hand, he turns and charges Kickback 2, the only insecticon not currently taken.

"I feel obliged to offer you a challenger closer to your on size."
 

Jackknife: Autobot/Tracker Trailer (Soldier)

Feeling the squirms and hearing the cries of pain Jackknife keeps the pressure consistent but his words offer the insecticon a reprieve, “Kickback, call of your allies and explain yourself or I will crush you until you’re shaped like a cube.”
 

rangerjohn said:
Phoenix switches to Kickback number one.

OOC: I guess I'll go back to waiting to post. I was trying to speed things up, but that doesn't seem to work.

((OOC: Actually, that is not a problem. It just happened that at this time, the darn thing would keel over before you got to shoot him... inconsiderate bastiage. :D

I'll have the next RP up middle of the day-ish tomorrow.))
 

[ooc - as things seem to be winding down, I'm going to wait until Stickshift's initiative to see if anything needs to be done at that point]
 

Phoenix swings his blaster to one of the grasshopper insecticons and fires, hitting it in the shoulder. The third grasshopper fires again at Phoenix but misses horribly.

“Kickback, call of your allies and explain yourself or I will crush you until you’re shaped like a cube.” Jackknife says as he applies more pressure on the insecticon. The insect begins to chitter something and the other insect robots stop in their tracks, then turn, and race into the forest, fleeing from you all.

“Nooooo! Don’t hurts me no more! We done, we done!” The insecticon groans from between the massive fingers of the massive Autobot Truck.


----------------------==========((OOC))==========----------------------​

Phoenix: Attacks Kickback 1 with a total roll of 18 (1d20) +6 (total skill) = 24 for a total of 22 (3d10) + 7 (1d8) = 29 damage before DR

Kickback 3: Fires at Phoenix with a total roll of 7 and misses.

You have initiative, should you chose to give chase to the fleeing insecticons. Jackknife still has the one in his hands and it isn't going anywhere.
 

Jackknife: Autobot (Solider)

Jackknife lets up the pressure but only enough to show his good intentions and not free the insecticon, “I said call off your buddies and explain yourself, Kickback.”

OOC: Not sure which ones are fleeing but hopefully Kickback can get them to stop.
 

"Theys are off, they run. Trussst you they don'ts" the insecticon says from inside the ball of Jackknife's hands.

((OOC: All of them except for the one in Jackknife's grip are fleeing))
 
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