ZombieRoboNinja said:Personally, I saw the "power card" structure of 4e as well-suited for a card environment, like the one that made WOTC rich in the first place, and hey look! They actually did print up cards for 4e.
Why is taking ideas from video games bad or good? I really don't understand the angst over using ideas from other successful genres.
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Why is taking ideas from video games bad or good? I really don't understand the angst over using ideas from other successful genres.
It's just a consequence of the escalating hyperbole of the edition wars- people who disliked 4e said silly things like 'it's just like WoW, it's a video game now', which caused fans of 4e to up the ante by saying things like 'it isn't anything like WoW, in fact it doesn't borrow any ideas from video games that weren't put there by pen and paper games.'
I'm sure next week opponents of 4e will claim that it can only be run by a processor with little endian byte order, and fans of 4e will claim that not only do you not need a battle grid, you don't need books, dice, limbs, or the ability to communicate to play the game. ('it's the first tabletop RPG actually capable of being played by tables!')![]()
For anyone curious this is exactly what the topic was about. I wasn't at all mad about what 4e may or may not have been inspired by or play like. I was (and still am) mad that Mr. Mearls is clearly playing the aforementioned "It's just like WoW, it's a video game now" card and it seemed terribly unbecoming of his role.
Harlock said:Your hyperbole is indicative of some underlying issue you have, not what other people see or perceive.
B.T. said:stating something I had suspected for years but could never quite admit to myself
You don't think it's important to be able to do Game of Thrones and ninjas and samurai? I hardly think fantasy is lost as a genre.
If you're saying that the D&D system should be flexible enough to handle multiple genres, such that we can get a better version of d20 Modern/Future/Past, then that I agree with. The hobby as a whole is way too focused on fantasy.
A brief reminder for everyone in the thread ('cuz these ain't the only examples): Let us not practice generalizing, flaming, or internet mind-reading. Try to stay on the topic of the interview and your own reactions to it and the conversation around it, without musing on what your fellow posters might be thinking. It doesn't make the conversation any better. If you'd like to know what they're thinking, ask nice.
The Wizards team produced figures showing that there were millions of people playing D&D and that if they could move a moderate fraction of those people to DDI, they would achieve their revenue goals. Then DDI could be expanded over time