rpg designer opening at wizards

Sounds fun but:
1) Would not move
2) Should I leave my job just to be "released" later

Art Director would of been great when Todd L, Sam Wood and WAR et al where there now it would just be cool.
 

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Grazzt said:


Uh- how do you know the designers would've quit? The economy sucks and WotC like a lot of other companies downsized to save costs. Happens all the time (especially the last couple of years).

Depends ...

If you are a designer that like to do things in a certain way and then development goes in a way you dont like you can either stay and see things go in a direction you do not like or make plans to move someplace that fits into the way you like doing things.

And remenber that WotC fired people to imediatly hire then for freelancer work ...

[qb]
And I don't think management at WotC is quite like it was during the TSR days...at least from the peeps I know that still work there. [/B]

I dont like WotC under Hasbro, I left FR because of how WotC was handeling it (in all aspects) and I even have less consideration after the things they done in the "revised" 3rd edition were they come out and LIED to us saying we could still use non revised 3rd edition books and how they were cross compatible.
 

MEG Hal said:
Sounds fun but:
1) Would not move
2) Should I leave my job just to be "released" later

Art Director would of been great when Todd L, Sam Wood and WAR et al where there now it would just be cool.

Come now Hal, we all know your willing to move.......


again.....


:D

joe b.
 

Drakron said:



I dont like WotC under Hasbro, I left FR because of how WotC was handeling it (in all aspects) and I even have less consideration after the things they done in the "revised" 3rd edition were they come out and LIED to us saying we could still use non revised 3rd edition books and how they were cross compatible.


Huh? How on earth did they lie to you?
 

Lets see ... can you use D&DG as it written in 3.5?

MotP?

Can you run WotC 3.0 adventure modules in 3.5 without having to correct all NPCs stats?

They altered the pit fiend so much that any adventures that featured a pit fiend have to be re-evaluated, meaning that only thing that is left is the maps and the plot.
 

Drakron said:
Lets see ... can you use D&DG as it written in 3.5?

MotP?

Can you run WotC 3.0 adventure modules in 3.5 without having to correct all NPCs stats?


Have you seen the 3.5 rules yet? Some peeps have I know....NDAs and stuff.


They altered the pit fiend so much that any adventures that featured a pit fiend have to be re-evaluated, meaning that only thing that is left is the maps and the plot.

Not really that big of a deal. Just scale the addy and do a little DM homework beforehand. If the encounter is with a pit fiend, and that seems a bit too tough for the party, use another demon or devil or whatever of a CR that you think should be there.

And I am willing to bet that not all monsters were changed to the "extreme" that the pit fiend was....just have that feeling, ya know.
 
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Grazzt said:


Apparently because 3.5 (at least what has been shown) has a lot of peeps up in arms thinking that 3.0 is not compatible.....just have to wait and see.

...and even though I haven't been able to see the Revised rules, I can guess it won't be NEARLY as bad as some people try to make it...anyone play Star Wars d20? Yes, the Revision does some changes, but nothing that takes very long to fix...I use the old pre-revision Alien Anthology and Starships of the Galaxy all the time with just a little fix here and there. I'm expecting this to be the case with D&D. :cool:
 


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