Andvari
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It's improved in the remastered version of the rules, as they got rid of spell components. Instead it has the Manipulate trait.Pathfinder 2e
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It's improved in the remastered version of the rules, as they got rid of spell components. Instead it has the Manipulate trait.Pathfinder 2e
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But your rulings don't become my rules.Rulings, once made, become rules.
As I noted, bears and great cats will frequently survive a fireball that melts metals. As @AbdulAlhazred noted, that makes no sense.Well, living victims with some hit points such as adventurers. Ordinary Joes burn like chickens.
Just a point of curiosity: it seems like the caster conjures an explosion at the designated point, rather than shooting or hurling a missile as in other versions of the spell.It's improved in the remastered version of the rules, as they got rid of spell components. Instead it has the Manipulate trait.
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Thanks for posting the updated version. It’s a little disappointing that the remastered rules still aren’t available on Archive of Nethys. I suppose I could buy the PDFs like I did 4e to get screenshots.It's improved in the remastered version of the rules, as they got rid of spell components. Instead it has the Manipulate trait.
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That seems to be the logical consequence of thinking of fireball as magically creating an explosion, but it may have been lost due to brevity. The PF1 version also leads with your generating a “searing explosion of flame” and only mentions the bead that’s projected in the second paragraph.Just a point of curiosity: it seems like the caster conjures an explosion at the designated point, rather than shooting or hurling a missile as in other versions of the spell.
I disagree with this, in that IMO the spell write-up should cover as many corner cases as it can that relate specifically to that spell.
For example, that Fireball (in the early editions) expands to fill the volume of a 40-foot sphere regardless of terrain constraints - and is unique in doing so - causes all kinds of corner-case situations that don't apply to any other spell and thus should be dealt with right there in the Fireball write-up.
Rulings, once made, become rules.
Possibly, but I think the idea of having magic missile last for a duration could be an interesting variant.@kenada
I thought there was a view that the 1 turn duration is a typo/oversight, rather than a deliberate piece of design?