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malladin said:
Cheers for the clarification Steve! my next question would be how do new people get support from the industry to learn, theres not a lot of support out there from the existing publishers, lets face it this thread has ably demonstrated the importence of the 'my bottom dollar is all that matters and its about the business not the community 'attitude is prevailent among a lot of people. Trial and error is a great teacher and if quality reflects sales then people should soon adjust and other companies should be prepaired to weather some affect on their sales for the good of the hobby, that ones going to be popular maybe more lessons in why no one who was helped by the opportunities and support given them owes anyone else anything. It worries me some people think newbies, or indeed the 'small fish' shouldnt have the opportunity to experiment and learn. I agree there has to be a balance, but where. I don't want to buy s**t products more than the next person, but I've had a few from the shelf of my FLGS. Nor do I want to be ripped off by someone who doesn't care, but its been said earlier by Chuck your not likely to make the effort to publish if you don't care, except in the case of rip off merchants. Appearence, layout etc are important but won't make a poor product good, nor will great production cover up c**p. Given the interesting comments from you so far I'd like to know what you think ?


This is where the new site comes in.

At RPG edge you can learn by trial and error without having to compete for front page exposure against the top players in your industry.

Chuck
 

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malladin said:
Cheers for the clarification Steve! my next question would be how do new people get support from the industry to learn, theres not a lot of support out there from the existing publishers,
Actually there is a LOT of help out there. There are places like here and RPG.net's freelancer forum. There are emailing lists and yahoogroups. The problem is that a lot of publishers are getting fed up with it because when far too many untested neophyte doesn't get the answer they want they snap at the publishers and act like petulant children.

There are plenty of publishers and freelancers that have given me plenty of advice through the years, but I also learned it the hard way: I worked at it. If someone just thinks they can jump into publishing without first working for someone else in the industry (most likely as a freelancer), they have to accept that they are handicapping themselves and it's no one's responsibility but their own to make up for that lacking. And this is a big part of the problem: too many small publishers have absolutely zero experience in the rpg industry before deciding to jump in with both feet. That is like deciding you want to own and run a retail store without having any previous retail or managerial experience.

lets face it this thread has ably demonstrated the importence of the 'my bottom dollar is all that matters and its about the business not the community 'attitude is prevailent among a lot of people.
No, it's proven it in YOUR opinion. This is what I'm talking about: when a publisher states the realities of owning and operating a business, someone such as yourself comes along and says "why are you trying to keep the little guy down?" Not wanting one's business to go out of business is not saying that bottom line is all that matters--it is, however, admitting to the reality that ignoring the value of a dollar soon leaves one without a business.

Trial and error is a great teacher
Not when it's your money on the line.

and if quality reflects sales then people should soon adjust and other companies should be prepaired to weather some affect on their sales for the good of the hobby, that ones going to be popular maybe more lessons in why no one who was helped by the opportunities and support given them owes anyone else anything.
Accept for one thing: if this was how things worked we wouldn't be having this conversation.

And, again, it's not a matter of owing anyone anything, it's a matter of people taking responsibility for their own business and making the decision from the get-go to do it properly by getting prior experience and undertaking some research. Do you have any idea how many new publishers pop up in publisher forums and emailing lists asking the most rudimentary of questions? The sort of questions they should have definately found the answers to prior to opening a buisness, let alone putting out product? The ease of accessibility that the PDF market allows has created a delusion that simply wouldn't stand in just about any other industry: the idea that it is okay to jump into a business without preparation or a business plan. While I'm happy to offer advice to someone looking to get started, it is not my responsibility to make up for their lack of preparation or forethought, nor should I damage my own company to help such people compensate for their short sightedness.

Not all small publishers are like that mind (hell, I am a small publisher), but enough are that it's created a definate perception as such amongst other publishers and customers alike. In any industry, let alone one as relatively small as the rpg PDF industry, negative customer perception is a matter that simply cannot be ignored, especially when there is truth as to its origins.

It worries me some people think newbies, or indeed the 'small fish' shouldnt have the opportunity to experiment and learn.
And where is anyone saying that? The Edge will not hinder anyone from coming into the industry in any way, but it will certainly make them think twice about how they go about starting their business because now there is a goal to shoot for. I don't think it's the ideal answer, but it sure beats the entirely open door policy that existed before.

I agree there has to be a balance, but where. I don't want to buy s**t products more than the next person, but I've had a few from the shelf of my FLGS.
Nobody said the split was going to result in perfect product, especially when what people consider to be poor product is usually a matter of subjective taste rather than objective fact.
Nor do I want to be ripped off by someone who doesn't care, but its been said earlier by Chuck your not likely to make the effort to publish if you don't care, except in the case of rip off merchants. Appearence, layout etc are important but won't make a poor product good, nor will great production cover up c**p. Given the interesting comments from you so far I'd like to know what you think ?
You're attributing WAY too much to this situaiton. "Rip off artists" will exist in any industry, no matter what. However, what this will do is prevent the guy who copies other people's free downloads and then sells him as his own product from being able to sell next to copmanies that have more to lose from the resulting branding damage. While that doesn't remain an ideal situation for the little guy who still has to sell product next to such people until they get caught, consider this: what does more damage to the industry as a whole, branding damage to a company such as White Wolf or Green Ronin or branding damage caused to Bob's House of Paper Doll Games? Because, if you're serious in your previous statements about the big publishers having to keep an eye out for the industry as a whole then shouldn't those small publishers have the same obligation?
 

Roudi said:
So, all I really intended was to give two pouty, whiny, arrogant prima-donnas a well-deserved ribbing.

Conversely, I'd like the wannabes to actually do the work required to earn a place or get out of my way. Comprende?
 

eyebeams said:
Conversely, I'd like the wannabes to actually do the work required to earn a place or get out of my way. Comprende?

Just out of curiosity, which publisher are you?

(no flame/troll intended here).
 

jaerdaph said:
Just out of curiosity, which publisher are you?

(no flame/troll intended here).

I am:

http://www.pen-paper.net/rpgdb.php?op=showcreator&creatorid=3431

(Credits are out of date. There are also .pdf credits I don't claim because I don't like the publisher.)

If I start my own venture, then I'll be happy to use Edge. As an author, my work will probably end up on the main site as well as in a couple of places at DTRPG. But without having either worked for others or a business plan of my own, I wouldn't even give it a go. One is mandatory; both is best.
 


Vigilance said:
This is where the new site comes in.

At RPG edge you can learn by trial and error without having to compete for front page exposure against the top players in your industry.

Chuck

Thats a great and positive way to look at it. :cool:
 

Steve Conan Trustrum said:
Actually there is a LOT of help out there. There are places like here and RPG.net's freelancer forum. There are emailing lists and yahoogroups. The problem is that a lot of publishers are getting fed up with it because when far too many untested neophyte doesn't get the answer they want they snap at the publishers and act like petulant children.

So they should just be sent to their room ;)

There are plenty of publishers and freelancers that have given me plenty of advice through the years, but I also learned it the hard way: I worked at it. If someone just thinks they can jump into publishing without first working for someone else in the industry (most likely as a freelancer), they have to accept that they are handicapping themselves and it's no one's responsibility but their own to make up for that lacking. And this is a big part of the problem: too many small publishers have absolutely zero experience in the rpg industry before deciding to jump in with both feet. That is like deciding you want to own and run a retail store without having any previous retail or managerial experience.

You got a break as a freelancer, a lot of people don't, Thats inability to get work is not necessarily an indication of a lack of talent, so what other options do people have?


When a publisher states the realities of owning and operating a business, someone such as yourself comes along and says "why are you trying to keep the little guy down?" Not wanting one's business to go out of business is not saying that bottom line is all that matters--it is, however, admitting to the reality that ignoring the value of a dollar soon leaves one without a business.

Actually, this is not what I'm saying. I'm saying there should be a balance between commercialism and community and trying, increasingly unsuccessfully, to get some idea where that could be! I'm suffering for Cuban comments I know it :p


And, again, it's not a matter of owing anyone anything, it's a matter of people taking responsibility for their own business and making the decision from the get-go to do it properly by getting prior experience and undertaking some research. Do you have any idea how many new publishers pop up in publisher forums and emailing lists asking the most rudimentary of questions? The sort of questions they should have definately found the answers to prior to opening a buisness, let alone putting out product? The ease of accessibility that the PDF market allows has created a delusion that simply wouldn't stand in just about any other industry: the idea that it is okay to jump into a business without preparation or a business plan. While I'm happy to offer advice to someone looking to get started, it is not my responsibility to make up for their lack of preparation or forethought, nor should I damage my own company to help such people compensate for their short sightedness.

So, am I right in thinking you view this as a matter of professionalism and see the encouragement of this as the way support and strengthen the industry?

If you're serious in your previous statements about the big publishers having to keep an eye out for the industry as a whole then shouldn't those small publishers have the same obligation?

Yes, but plenty of people have argued on this thread, and you can read it-its not just my opinion, that there are no obligations on the big companies or RPGNow to anyone. If big publishers want to take that opinion what right do they have to expect small publishers to try to take on the kind of professional approach you believe in? If there is an obligation then big companies have more capacity so should lead by examples, not discussed earlier want to get rid of compettition that doesn't really affect them. Chuck this is a classic opportunity to put in that this is exactly what RPGNow is doing :) Look forward to your comments Steve.

Nigel
 


malladin said:
Yes, but plenty of people have argued on this thread, and you can read it-its not just my opinion, that there are no obligations on the big companies or RPGNow to anyone. If big publishers want to take that opinion what right do they have to expect small publishers to try to take on the kind of professional approach you believe in? If there is an obligation then big companies have more capacity so should lead by examples, not discussed earlier want to get rid of compettition that doesn't really affect them. Chuck this is a classic opportunity to put in that this is exactly what RPGNow is doing :) Look forward to your comments Steve.

Nigel

I was about to do just that, thanks for doing it for me :)

Let's be honest here- if the bottom line was the only motivating factor there would be no Edge website. Those vendors would simply be dropped from the site's catalogue.

The vendors staying at RPGNow represent the bulk of the site's revenue.

For the vendors on the Edge site, its a chance to compete and flourish in a new environment. This is good for them, and good for James, since it has the potential to grow the bottom tier of his business.

Chuck
 

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