RPGui - Free Online Tabletop Project

I'd really like to see a program *focused* on monsters - specifically, creating new ones, advancing and adding/creating templates. And I'm talking Monster monsters - those with class levels are already handled by other programs, and I want to be able to create creatures without the additional overhead/clutter these other programs often have.
 

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DM Genie does a pretty fair job of creating monsters and monster advancement. Although as you say it does have some "additional overhead/clutter"... i.e. the rest of the program. :)
 

Yeah ViewingDale seems to have that taken care of pretty well ... the only problems I see with it are that you have to have a decent video card and several licenses for people to connect to it and things like that. Otherwise, it's pretty smooth.

Ok, describe some more functionality of the monster centric program. Give me a list of key features you'd want and need, and I'll look into making sure it doesn't already exist or if I can improve anything drastically.
 

Sir Brennen said:
I'd really like to see a program *focused* on monsters - specifically, creating new ones, advancing and adding/creating templates. And I'm talking Monster monsters - those with class levels are already handled by other programs, and I want to be able to create creatures without the additional overhead/clutter these other programs often have.
Do you mean creating from scratch? If you're talking existing monsters, PCGen will allow the application of templates and hit dice advancement.
 

I made a few adjustments to my older application, which is essentially an online rpg chat (for those of you who don't need fancy visuals :P) If I could get suggestions for that, it would be great. I probably won't end up selling it, but I think it could get to be useful enough to warrant donations for it's development. Thanks peeps :D

(Windows only currently)
RPGui

So far, the features are -

[Host Application]
- Generates an online game session
- Chat window
- Player List
- Dice roller
(Roll any number of die, with any number of sides)
(Broadcast Roll - Send to everyone)
(No Broadcast - Only shows you the results)
(Separate Roll - Splits the roll up into in individual die, and outputs the results, with a total at the end)
- Private Message System
(Clicking on a player name will open up the private message box)

[Join Application]
- Joins a game session hosted by specific IP address.
- Chat window
- Player List
- Dice roller (same features as host)
- Private Message System

To-Do
- Add DM ability to change personna (instead of having <DM> in front of the message, it has <Julinar the Wizard> or something)
- Add ability to save / load these personalities to minimize typos and too much work for the DM.

I had also planned on adding a whole system for creating player sheets and making them viewable over the connection by the DM. But that system would have to be planned out well, to allow for past, present and future changes. May still be able to do it, but tell me what features you want added, and I'll do my best to put them in as I advance it (as long as they fit reasonably in the design/intent of the program)

Thanks,
-Tyler
 
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Good point. If I can get my hands on a program I've been eyeballing for a year now, it'll be multi-platform :) But that program costs $100, and unfortunately, I don't have that much to throw around right now. Thanks.
 

TogaMario said:
I made a few adjustments to my older application, which is essentially an online rpg chat (for those of you who don't need fancy visuals :P) If I could get suggestions for that, it would be great.

Should have single buttons for main die rolls and be able to type in a die string with mods when doing a custom one (1d8+5+5d6, for example). Takes a bit too long to get a dice roll out.

Also, for simplicity, dice rolls should always be broken down internally and over the network. The resulting viewer should be able to break it up or collapse into a single value as he sees fit. Broadcast should be handled by who you are currently chatting with, not by a separate checkbox.

Dockable flyout support would be great, too.
 

Ok, adding buttons for the main die rolls now, almost finished with the personality system. I'm adding the string parsing for die rolls in the next update too, so I guess I'll revamp the window.

Dockable support is an extensive system (for the language I'm using) that would require a couple days to get going, but I'll look into it. As for removing the checkbox for broadcasting, should that option only be for the DM (who is the only person you should be able to conceal his rolls)? Also, I'm looking into the collapsable roll option instead of the checkbox for separation in rolls.

Thanks for the usability testing! I appreciate it :D Let's make it the best little free online rpg chat we can.
 

(Still windows-only)
RPGui

[Host Application]
- Personality Changer
(Choose from the list, delete, or create a new personality to speak as)
(Sends the message to everyone in a narrative format)

[Both Apps]
- Updated GUI for more professional look.

[Immediate To-Do]
Add standard quick roll buttons to dice menu.
Allow for parsing die rolls in chat area using simple syntax (i.e. 1d6+5+5d8)
Add support for die collapse and expansion for roll details within chat area.
Allow for Personlity Changer to also change narrative context. (i.e. SoAndSo says scornfully, "Hi." or KingTyler shouts, "What's up!"

[Longer Term To-Do]
Add the ability for the DM to create room descriptions ahead of time, and create/edit/delete/send them from a list.
Add flexible character sheet system for simple dnd game, but expandable for add-ons.
 

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