Cergorach
The Laughing One
Re: Re: Re: Grimlock stats
-Erm... I mean two-handed weapons suchs as a greatsword (1.5 times the damage), or any single handed weapon you use with two hands...
-Ah! Ok, i knew it was there somehere...
-YESSSS!!!! You da main man Luke!
-Well, when do you plan to realease the actual beta? When could you arange an update? And how much would that set the beta bacK?
Luke said:
- Sorry. Forgot about 2 handed. Just add a second weapon to an existing attack. Make sure that the correct weapon has "Off-hand" checked.
- Use creature "Options" to turn off barbarian rage. You can find it in the "Execute Action" window under the "Options" tab.
- I have improved function accessibility significantly for the next release, and you should find it more obviously then.
- A "Recalculate (All)" should fix any multiple adding. There was a pretty bad bug in the last update that duplicated ability modifiers when you changed anything in your equipment. This is related to preparing RPM for ability modifiers in any item (especially magical). You'll find that fixed too.
I'm intending to make the next release the actual beta (when I get equipment generation done), but perhaps I need to do an update ???
Regards,
-Erm... I mean two-handed weapons suchs as a greatsword (1.5 times the damage), or any single handed weapon you use with two hands...
-Ah! Ok, i knew it was there somehere...
-YESSSS!!!! You da main man Luke!
-Well, when do you plan to realease the actual beta? When could you arange an update? And how much would that set the beta bacK?