“Right boss, nap time it is then.” he says to the major in response to her stated preference of non-lethal force.
Seeing Zenji going on ahead, Jack shrugs and follows after.
“Sure in a hurry isn’t he?” Jack says to the rest of the team.
“I’ve got my comlink. Call me if ya got anything for me. I’ll try to make sure the party doesn’t get started til ya give the word.”
While he walks he keeps his eyes open, looking out for anything that could be trouble.
[sblock=OOC to all]I’m assuming that the GM is going to be doing the Notice and Sense Motive checks. Jack’s score in both is +15. His Streetwise skill is +12, which could apply to making sense of what he spots. In this case, I will take 10 on the checks.
Archeville, Master plan lasts for 3 rounds before the bonus starts to drop. So it will be a +3, +3, +3, +2, +1. Hopefully enough to make a difference. Jack’s not a particularly rebellious person, so he’ll do his best to follow the suggestions of people who seem to know what they are talking about. Course if it turns out someone is full of hot air, he will be perfectly willing to start ignoring them.

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