• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Rucks Combat


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The room is 15’ deep from door to the far wall. The room is 20’ wide the door is 5’ from the nearest corner. No one will be with in a 5’ step.
 







Sasha drops the heavy crossbow and draws two long knifes. Then moves around to were Prestige and Isis are standing. Sasha “dam it!”

The undead stand and turn towards the door.
 

Into the Woods

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