Finally, for the first time in MONTHS and I mean MONTHS I have something unequivocally happy to celebrate. We are finally getting themes in the game as a whole. About damn time Wizards. I couldn't be more excited about this and can't wait to see them! I am most curious about the Outlaw and what the Animal Master might do.
So excited!!!!! (For once)
There was also a Rule of Three. No hybrids or multiclassing for essentials stuff until they release themes. I am fine with that because themes are infinitely more important to me (others mileage may vary). Number 2 is a common question that keeps popping up, from the answer it may even be a huge debate internally at Wizards. I also entirely agree with the answer to number 3 in so many ways. There has been a huge propagation of immediate action effects in the game. So much so that some strikers DPR is strictly so superior to others because they have a good chunk of them. For example the Ranger has more than a few immediate interrupt and similar out of turn attacks - not something shared by say a Warlock. It actually makes me wonder what the proper damage of a striker should be.
Either way, the addition of themes into the game makes me so overjoyed, I cannot even manage to get my usual sarcasm into anything this week. WHEEEE!!
So excited!!!!! (For once)
There was also a Rule of Three. No hybrids or multiclassing for essentials stuff until they release themes. I am fine with that because themes are infinitely more important to me (others mileage may vary). Number 2 is a common question that keeps popping up, from the answer it may even be a huge debate internally at Wizards. I also entirely agree with the answer to number 3 in so many ways. There has been a huge propagation of immediate action effects in the game. So much so that some strikers DPR is strictly so superior to others because they have a good chunk of them. For example the Ranger has more than a few immediate interrupt and similar out of turn attacks - not something shared by say a Warlock. It actually makes me wonder what the proper damage of a striker should be.
Either way, the addition of themes into the game makes me so overjoyed, I cannot even manage to get my usual sarcasm into anything this week. WHEEEE!!
There is no mathematical difference between saving the first 10 hp and the last 10 hp. For any given number of attacks and given number of hit points, doing either would "prevent them going unconscious".