Rules bits we already know

Kamikaze Midget said:
Ranger doesn't make much sense without the Druid, so zoink that.

Ranger most probably stays; it's been mentioned that "it mugged the Scout and took his stuff", so he's probably filling the niche of light skirmisher and tracker.
 

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I dont like the idea of not getting rules for Monsters as Races. While I would never want to play a Blink Dog Fighter, I might want to run an evil campaign and let the player be something like an ogre, Mind Flayer or Beholder.

If this ends up being D&D Saga im going to be ticked. Maybe some company will make a 3.5 ruleset that takes the best of 4e and 3.5 and merges them into a new d20 game. A Players Handbook, DMG and MM alternative. Alternative20 I like the sound of that. By the way if your gonna steal that Idea please at least let me work on it.
 

So...

Barbarian
Cleric
Fighter
Paladin
Rogue
Wizard
Scout
Warlord? (I think I remember this mentioned somewhere?)

The druid could be rolled into the Cleric without much trouble, I bet. And however they do Unarmed Strikes, you can probably build a non-mystical Monk (which should make everyone who hates "East in their West" quite happy). The Barb being separate in this case seems odd, but maybe he'll be a clear example of a well-defined role like the paper tiger?
 

I dont like the idea of not getting rules for Monsters as Races. While I would never want to play a Blink Dog Fighter, I might want to run an evil campaign and let the player be something like an ogre, Mind Flayer or Beholder.

I sympathize, since this is something I've wanted to do since before 3e.

However, I think a 4e Savage Species could go a long way toward fixing this for those odd cases. Describing racial classes as they have, I'm confident that something like those creatures could be built with racial mechanics, even if it won't end up as a carbon copy of what's in the MM.
 

I suppose the Warlord could be a Marshal, done right (arguably).

I think I heard tell of a "Mage". So perhaps "Priest" as well, I am thinking. In which case, I would like the names better, but almost certainly dislike the actual classes a good deal more. :p
 

Nah

Classes aren't classes in the traditional sense.

Classes are just a starting point, from which you select career paths, feats, and talent trees. So a warlord starts life as a fighter, and gradually diverges into warlord. Warlords accumulate followers, and the like. PrC are out. You don't suddenly become an "assassin". You diverge and accumulate the levels needed to gain the skills and abilities over a greater period of time. The play is spread out of more levels, and the game gradually evolves into epic play, rather just collapsing beyond level 20.

I seem to recall hearing that sorcerer was still in.
 

green slime said:
I seem to recall hearing that sorcerer was still in.
Yup. It's not merged. There are still sorcerers and rangers. That's somewhat surprising, I hoped sorcerers and wizards would be roled in "mages".
 

Someone said:
Ranger most probably stays; it's been mentioned that "it mugged the Scout and took his stuff", so he's probably filling the niche of light skirmisher and tracker.

Doesnt Wyatt mention that he is playing a ranger somewhere?
 


From the news page, the Ranger killed the Scout and took his stuff (i.e. Scout abilities were added to the Ranger repertoire as possible builds through character advancement).
 

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