greywulf
First Post
Patryn of Elvenshae said:I mean, egads, I've never seen such an odd collection of bad ideas.
I consider myself banned and promise not to touch your D&D

Could you elaborate what you think was so bad about the ideas?
Patryn of Elvenshae said:I mean, egads, I've never seen such an odd collection of bad ideas.
greywulf said:I consider myself banned and promise not to touch your D&D
Could you elaborate what you think was so bad about the ideas?
greywulf said:Total pagecount: 304, including index. That's less than the PHB alone!
There's nothing there that couldn't be done under d20 in the same pagecount, and it would make it THE BEST gamebook out there, bar none.
VirgilCaine said:No, it's close. PHB is 317.
Keep a Vancian legacy caster(the wizard), but use an MP-based system for the Sorceror and have it be as good or better than the Wizard, so that new players can grok playing a caster more easily.
As a reviewer in Dragon said years ago, Aaron Allston was genetically engineered to write/edit RPG books.greywulf said:That book is a miracle of compact, precise writing.
JVisgaitis said:I'll start. Keeping track of class and cross-class skills is a nightmare.
I would do away with cross-class skills altogether.
Psion said:[*]Iterative attacks - come up with something better, like a damage boost or free attacks if you make a good enough raw roll. Tracking different modifiers have proven to me to slow high level games to a crawl.
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That's a start.
And a good one it is. These are the kinds of changes that help the game still be D&D rather than help it be 'generic d20 fantasy.'Psion said:My fixes:
- Classes - base classes need to be more generic. Give them more options to minimize the "class mill" effect we are suffering under now. Prestige classes remain, but the need for them is minimized. So now, make a "oral historian/enterainer class" that can be bard or jester, a "holy warrior" that can be more than just a paladin.
- Psionics - if everyone's uptight about the psion overlapping with the sorcerer and want to make sorcerer a point caster, ditch the sorcerer and replace it with psion. Also, make the psychic warrior more flexible/configurable and replace the monk with it.
- Skills - more skill points, more categorical skills. The skill system for d20 is really very good, but it is underplayed.
- Feats - give out more. They are a nice option, but come out too slow.
- Iterative attacks - come up with something better, like a damage boost or free attacks if you make a good enough raw roll. Tracking different modifiers have proven to me to slow high level games to a crawl.
That's a start.