Hussar
Legend
Not true, I never use a battle mat, so never picked up that bad habit of seeing combat that way, (combat in my games are all roleplayed, never board games)
So, I can move my fighter from place to place, even be in two places at the same time, simply because I describe it well? You cannot possibly run combat without at least a very basic concept of the relationships between the combatants. If I'm 200 feet away, I can't swing my sword. Whether you draw that on a battle map, or keep it in your head, it's still true.
(look at it this way, In real life fights don't come with floorplans,
True, but, real life fights come with REAL LIFE. I know if I can hit someone with my sword, because he's actually standing a few feet away from me. I know that I cannot throw my spear far enough to hit that retreating guy that's a dot on the horizon. In real life, you can actually see where everything is and the locations of all participants are known. Why should role play be diminished simply because you can see all the participants?
BTW, Kamikaze Midget is pretty much nailing the nail on the head. If you want your character to be able to do something, you should use the rules to allow it. Simply saying, "Well, I can do this because I spent time as a squire" is not necessarily playing your character. You want to do a particular something, then take the time to model it mechanically.