Hussar
Legend
Just had this come up in game and I'm not sure the answer.
A character without a swim speed (or a climb speed in the case of climbing) needs to make a Strength (Athletics) check in order to swim and move half the character's speed, presuming difficult swimming conditions. I'm not worried about the DC, that's fine. But, does that Strength (Athletics) check count as an action?
I think that it does and here is my logic:
1. You have a movement speed of 0 for unusual movement types - climbing, swimming, etc. Thus, you can't actually move using those movement types normally.
2. Taking an action in the form of a Strength (athletics) check allows you to move at half speed (typically), thus burning your action.
Otherwise, how can you move if your speed is 0. You only gain movement speed through a successful ability check. Typically checks are actions (with some exceptions). Having that movement speed obviates the need for any check and you just move that speed. But, without that movement type, you need to make a check in order to gain any speed.
IOW, you are trading actions for movement.
And, secondly, would the same logic apply to climbing for characters without a climb speed?
A character without a swim speed (or a climb speed in the case of climbing) needs to make a Strength (Athletics) check in order to swim and move half the character's speed, presuming difficult swimming conditions. I'm not worried about the DC, that's fine. But, does that Strength (Athletics) check count as an action?
I think that it does and here is my logic:
1. You have a movement speed of 0 for unusual movement types - climbing, swimming, etc. Thus, you can't actually move using those movement types normally.
2. Taking an action in the form of a Strength (athletics) check allows you to move at half speed (typically), thus burning your action.
Otherwise, how can you move if your speed is 0. You only gain movement speed through a successful ability check. Typically checks are actions (with some exceptions). Having that movement speed obviates the need for any check and you just move that speed. But, without that movement type, you need to make a check in order to gain any speed.
IOW, you are trading actions for movement.
And, secondly, would the same logic apply to climbing for characters without a climb speed?