Lanefan
Victoria Rules
And sometimes it only takes one bad event to act as a seed for a series of other worse events, in an otherwise relatively ordinary situation.I think that there must be a series of decisions for the DM to make that leads to a TPK. The players are certainly contributing, but still the DM is making decisions along the way that head in the TPK direction.
The DM picks or rolls a very difficult encounter.
The DM doesn’t give ample warning that it may be a deadly encounter.
The DM does not allow for other ways of dealing with the encounter beyond combat.
The DM does nothing to mitigate the deadliness of the encounter.
The DM has the monsters pursue PCs who try to flee.
The DM has the monsters kill any down but living PCs.
Again, the players can certainly continue to make things worse for themselves...attacking when they could sneak away, not running when they realize they’re in trouble, and so on. But the DM still has to make decisions for the TPK to happen.
The only TPK I've ever DMed was like this.
The situation: during their explorations the party found a shaft with a ladder going down, so down they went, sending their toughest warrior down first (with some extra magic gear, if memory serves) to deal with any trouble. At the bottom awaited an opponent who in ordinary circumstances would have been quite beatable by this party...but not here, as it turned out. Here, as soon as the warrior reached the bottom he was heavily charmed and turned against the party, who he then methodically mowed down as they reached the bottom of the ladder. A few party members tried to paralyze or over-charm or otherwise restrain him but he just kept making save after save...
Once the rest were all dead, having achieved all of 3 points damage to the actual opponent, the charmed warrior became a slave of said opponent...who being undead didn't need to eat (and who could renew the charm on a whim). The warrior, however, did need to eat; and thus eventually starved to death.
This wasn't a case of bad decisions, just sheer bad luck for the most part. And in a truly rare occurrence, nobody had a getaway car.
Again I reiterate, you're 99% of the time not going to get a full TPK - somebody is going to have a getaway car of some sort, and the party will go on.I just fail to see the upside to a TPK. Or at least enough of an upside to it to ever suggest it as advice on wjat to do with players who make foolish decisions for their characters.
Lanefan