Glyfair
Explorer
It's not too far off from RQ2. The AH version was developed by Chaosium before they started the publishing deal with AH. There are some changes, not all of them happy.Is the AH version decent?
Defense has changed (now a roll like parry, rather than a subtraction from your opponent's attack).
Skills are no longer in nice 5% increments. You gain 1d6-1, IIRC when you get a skill gain.
A few subsystems are added. There is a very elegant, but unworkable fatigue system. It is simple in concept*, but unwieldy in practice (fatigue changes every round).
Here is a history of all the RQ versions (including the playtest, unreleased version of RQ4, which is floating around the net somewhere).
Also, here is the best site for getting the RQ reprints (and...has the complete list of all Glorantha products, at least prior to Mongoose).
* Start with a fatigue score, and subtract encumbrance. Each round you check off a fatigue point. When you reach negative you subtract that from all appropriate % rolls.
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