frankthedm
First Post
applying Armor check penaty sounds good
There's no such thing as a partial action anymore, but if you just use the 3.5 mechanics, the stirges can make a restricted charge. Unfortunately, they still don't get to drain any Con in the surprise round. They must begin the round attached.ZuulMoG said:The key thing is the stirges gaining initiative/surprise. Their excellent stealth pretty much guarantees a Surprise partial action, a partial charge. If that is the case, then the PCs will begin Round 1 down some Con, an excellent way to make them respect your monsters.
Try to eliminate them? Encourage them to be in the rear? That is DM-metagaming cheese if I've ever seen it. Whatever you do, don't do what ZuulMoG suggests here.ZuulMoG said:Combat Reflexes types are an irritating pain, try to eliminate them in a prior encounter to the stirges, or somehow encourage them to be in the rear.
Kilroy said:Our WLD fighter would have been toast if he hadn't done that.
Patryn of Elvenshae said:Oddly enough, he was toast anyway!![]()
Primitive Screwhead said:Sure..
Splat the Stirge:
Standard action, Draw AoAO: Yes.
Throw yourself prone, putting the brunt of your weight directly on the nasty clinging Stirge that is attached to your body. You deal 1D6 + Str mod + [2 for each size category larger than Medium]. You are denied Dex to AC until the begining of your next turn.
If the Stirge is slain in this manner, a portion of its probiscus breaks off inside your skin. Proper cleaning or the application of a Cure Light Wounds is required to avoid the resulting infection.
Special: You can throw yourself against a wall, dealing an additional 1D6 of damage by moving at least 20' and a successful melee attack vs DC 10.
Also usable against grappling opponents you have Pinned, but requires a successfull grapple check to move them.