Kannik
Legend
So, for whatever reason, I've wanted to run the H1 through H4 series of modules. Not sure why, but I figure after several abortive attemps throughout the years, why not now. Sure, it will take some 3.25e conversion work, but I'm not particularly daunted by that... though any information anyone out there with any experience with this module or with conversions in general, I am all ears }
What I'm really interested in is this question: two of the modules are Battlesystem modules. Tactical Mass Combat. I think it would be best to avoid full Battlesystem for two reasons. One, I'm not sure everyone would be interested in it, and two, I don't think we'd have enough time each playing session (and can't leave stuff out). Has anyone run the H1-H4 modules, and replaced the big battles with something else?
Or anyone have any suggestions how to get the big battle feel without actually running a Battlesystem game? I was thinking, watching 12h of combat during the LotR Trillogy Tuesday, of trying to break it down into little vignettes (ie, hold the gate! take care of these commanders over here!, etc) but I'm worried while in books its great because you have control over all the actors, in an RPG its harder to get your PCs to go to those little events. Any ideas?
Also interested if anyone has expanded on the module and/or has any suggestions to that end. (I am asking a lot, I know
) Being a 1st ed module it is rather short and narrow in its course, so I was thinking of doing some expanding... and maybe getting in some RP oportunities as well.
At any rate, I haven't actually started on this project yet (may start over the xmas break) but I thought if I can learn from other's experiences first, it could save me from many a misstep. Especially given its been aaaaaaaaaaaaaaages since I've DMed, and even then I didn't do it very often.
Thanks a tonne }
Kannik

What I'm really interested in is this question: two of the modules are Battlesystem modules. Tactical Mass Combat. I think it would be best to avoid full Battlesystem for two reasons. One, I'm not sure everyone would be interested in it, and two, I don't think we'd have enough time each playing session (and can't leave stuff out). Has anyone run the H1-H4 modules, and replaced the big battles with something else?
Or anyone have any suggestions how to get the big battle feel without actually running a Battlesystem game? I was thinking, watching 12h of combat during the LotR Trillogy Tuesday, of trying to break it down into little vignettes (ie, hold the gate! take care of these commanders over here!, etc) but I'm worried while in books its great because you have control over all the actors, in an RPG its harder to get your PCs to go to those little events. Any ideas?
Also interested if anyone has expanded on the module and/or has any suggestions to that end. (I am asking a lot, I know

At any rate, I haven't actually started on this project yet (may start over the xmas break) but I thought if I can learn from other's experiences first, it could save me from many a misstep. Especially given its been aaaaaaaaaaaaaaages since I've DMed, and even then I didn't do it very often.
Thanks a tonne }

Kannik