The problem is excessive focus on surface level presentation. Sure you can apply Asian "aesthetics" to classes, but the mechanics and class expectations might need to be adjusted as well.I guess an anime-inspired D&D sourcebook is possible, but maybe with other name, for example "Isekai&Jianghu". But it is not only about designing or updating monsters, PC species and subclasses. They have to choose if they are going to add space for future classes with special game mechanics, as the psionic mystics, the martial adepts or the incarnum soulmelders.
I don't know Hasbro's experience with the Chinese market. I suspect now China is like the company you don't want to be close but very soon there will be serious troubles.
WotC worry too much about the design of the PC species, not only about specie traits but also they have to be an interesting concept. For example the shen/spiritfolk can't be only elves with almond-shaped eyes who can speak with certain animals. They need their own mark of identity. Now we don't know yet if korokuburu update would be allowed or it would be cultural apropiation.
A Japanese D&D setting is not so interesting for Japanese players. It would be like a Texan who is sick or bored with the "Spaguetti-Western" movies. The industry of speculative fiction has to offer something new always.
I don't know enough about South-Korea to give my opinion about D&D in the Korean market, but I suspect they are too jealous about their independence and fiction based in the culture of the no-very-friendly neighbours isn't wellcome. And the points of view can be different, the opinion by an Asian native about their own people, by an Asian descendent who has lived in America (USA or Hispanoamerica) or a foreign who has living in that country for years. You can search in youtube about people telling their own experience living in a country with a different culture.
DMGuild allows sourcebooks style "Oriental Adventures", and even these publishers don't worry so much about the new rules of politica correction. Technically Kara-Tur, al-Quadim and Maztica are unlocked in DMGuild because they are FR spin-off.
A possible strategy is a "Anime&Donghua" sourcebook being published not to sell more sourcebooks but to try in the market of fantasy light novel. But here self-publishing writters may not worry enoughly about the coherence with the rules (main characters becoming OP too soon, for example).
Other option can be to create "chopsuey" fictional countries, intentionally mixing different cultures to avoid possible prejudices against the analogue ones from the real life.
And now Eldraine as of yesterday, as a tie-in to this month's launch of the second Feywild-esque Eldraine set, Wilds of Eldraine.In all seriousness: I doubt we will ever see a revised Oriental Adventures for 5E (the title alone would kill the project in committee). If Wizards of the Coast ever does decide to lean in that general direction, they will borrow from the Kamigawa setting and lore from Magic: the Gathering...not from the old AD&D OA.
But they might already be thinking about it.
I mean, Theros got its own 5E D&D campaign setting, and so did Ravnica and Strixhaven. And several other M:tG card blocks got Unearthed Arcana "Plane Shift" releases that are still available for free download (I linked them for ya): Ixalan, Innistrad, Amonkhet, Kaladesh, and Zendikar. There are a lot of blocks we still haven't seen (Arabian Nights, Mirage, Invasion, Masques...) that would make excellent D&D campaign settings. And among them, I'd think that Kamigawa would be the most marketable. It's well-loved by M:tG fans, the artwork is iconic, and if recent Kickstarters are any indicator, there is plenty of interest.
Do you think it's more likely that this Kickstarter will have it where Ninja and Samurai are their own classes instead of being Rogue (Ninja) and Fighter (Samurai)? It would be neat if the classes in OA were given the 5e treatment.ICON, as an example of how to do it properly, is an RPG that is clearly influenced by anime and manga, but the system itself does not do it by just applying some faux-Asian paint on top of a fighter-rogue-wizard class framework.
Now you got me wondering about this Kickstarer and the Naruto anime.‘Anime-inspired’ and ‘real world Asia inspired’ are not necessarily synonymous.
Just ask Full Metal Alchemist, for instance. Or Hellsing. Ghibli’s Porco Rosso is set in a faux Mediterranean. And I came up with these examples very quickly despite really, really REALLY not being an expert on the genre.
You can have the tropes and the art style and the genre conventions without dredging up all the Oriental Adventures baggage.
I think there is only one new class and the rest are subclasses. At least that's the way it seems to me from the kickstarter page.Do you think it's more likely that this Kickstarter will have it where Ninja and Samurai are their own classes instead of being Rogue (Ninja) and Fighter (Samurai)? It would be neat if the classes in OA were given the 5e treatment.