S@squ@tch's Against the Giants - Team Black


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Sorry, I'm finishing the project, please give me a day (today we're doing presentation to the client...I'll post in the afternoon if everything goes as planned)

EDIT: he's late here's quick one:
Morika clacks her heels together and disappears to the chagrin of the giants. She appears on top of the unicorn already casting.
Her hands shine blue for briefest of moments and the cold felt only in the northernmost regions in the middle of the winter envelops closest giant. It seems the closeness of the Unicorn increases potency of her spell as it is really impressive cold and giant shivers where he stands.

She then slides of the great beasts back, pulling one of the wands from it's sheath CLW wand

OOC: swift action, no OA, also no OA on casting since she teleports to AS 47, riding the unicorn (I think I can position myself on bigger creature, right? If not, use move action to move off the unicorn to AS 46 (Ride +4) ). Otherwise she slides adjacent to the giant AR 46

Hypothermia vs left most giant (13?) (8d8=46) - Fort DC 17 (Isida Kep'Tukari has left DC +2 comment, but I cannot see anything on Morika sheet that would raise this to 19, feel free to use higher number if I missed anything)
 
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Initiative:


21 - Giant #33 - 5' step to AQ 49/50, Attack Unicorn - 1 HIT for 15 damage, cleave into Morika - MISS
21 - Giant #34 - Test of Mettle FAIL - Move to AS54/55, attack Thanor - MISS
21 - Giant #13 - Attack Morika - 2 HIT for 39 damage
21 - Ogre #5 - Test of Mettle FAIL - Ranged Attack Thanor - MISS
21 - Ogre #8 - Ranged attack Yoggrith - MISS
16 - Sanne - Attack Wolf #3 - 2 HIT for 29 damage
16 - Thanor - Attack Giant #34 - 1 HIT for 12 damage
12 - Voadam - 5' step to AW52, Use Wand of Grease on Giant #34's club
11 - Ipshivi - Being sneaky
8 - Morika - Attack giant #13 - MISS, untrained tumble UNDER worg (1 AP spent) to AS51
7 - Aeranduil - 5' step to AV51, Attack Giant #34 - 3 HIT for 70 damage
5 - Wolf #14 - Attack Morika - MISS
3 - Yoggrith - 5' step to AR52, cast Cure Serious Wounds defensively on Morika for 22 hp healed


The giant, who was almost killed instantly by Aeranduil last round, steps closer to the Unicorn and out of line-of-sight to the elf, screaming in pain and in its native tongue about the lethality of the elf's bow. He manages to club the unicorn, which kills it instantly and sends it back to its former plane.

From the other side of the room, another hill giant wades its way towards Thanor, trying everything it can do to reach him -- and swings its club at the dwarf, but the blow is deflected by the shadowy aura surrounding him.

Morika is dumped unceremoniously onto the floor and is pelted twice by the other giant, almost killing her as well!

A few spears are heaved into combat, but to no effect by the ogres.

A little annoyed that there's not a good way to get to the giants she enchanted her blade against, Sanne takes a couple of slashes at the wolf in front of her from her position on the floor. The positioning and mechanics of her swings are a bit awkward, but she slashes the wolf twice across the chest and forelegs and drops it.

"By Dol Dorn and me grandda's beard, ye are a bold one. Time to give ye yer last request..."

The dwarf steps up, attempting to hamstring the giant directly in front of him. Thanor brings his axe down, the hum of his swing momentarily drowning out the sparking snaps of the charged energy on his blade.

Voadam moves forward in the hallway, bringing the large giant more into view, then taps his wand once more -- the giant's club becomes slick and drops from its grasp onto the floor.

Morika's muscles tense and bulge even further in a short moment she takes to invoke on her race's physical prowess through her magic.

She attacks the most wounded giant, unsuccessfully, and then leaps away toward the wall desperately running on it and landing right in front of the worg's muzzle even as the beast realizes something's coming.

Aeranduil curses as his target moves out of his limited field of fire. With a quick look over his shoulder to ensure no threat is moving up from behind, the elf steps ahead and to the side. Changing targets, he begins sending feathered death streaking toward the giant attacking Thanor -- three arrows pierce the giants leather tunic across its torso, the deadly magic from the bow draining its life force at a fast pace.

The lone remaining wolf bites at Morika, but ends up slamming its muzzle against the wooden wall.

Yoggrith, his sense of approaching death somewhat sharpened, feels Morika's approach. Without looking behind him, he steps in front of Sanne and reaches out and touches Morika without taking his eyes off of the giant in front of him. Dark energy flows through him, closing some of the wounded druids wounds. "The Shadow tells me it is not your time yet...."



OOC:

Condition Summary:

Voadam: (43/43) - Mage Armor (~ 6 1/2 hrs), Wall of Ice (47/70 rounds), Mirror Image - 4 images (60/70 rounds), Lessor Vigor (10/18 rounds)
Yoggrith: (95/90) - Spikes (~ 7 1/2 hrs), Bear's Endurance (35/80 rounds), +2 STR, +1 CL, 5 temp HP from Death Knell (120 minutes)
Aeranduil: (55/64) Lessor Vigor (10/18 rounds)
Sanne: (21/65) - Giants Bane Infusion (153/200), Lessor Vigor (10/18 rounds), prone
Morika: (30/66) - Barkskin (750/800), Lessor Vigor (10/18 rounds)
Ipshivi: (46/46) - Spiderwalk, Walk Unseen
Thanor: (35/107) - Shield of Faith (78/80 rounds), Lessor Vigor (10/18 rounds)
Unicorn: 43 damage

Wolf #3 - dead
Wolf #11 - dead
Wolf #12 - dead
Wolf #14 -
Giant #35 - dead
Giant #33 - 93 damage
Giant #13 - 59 damage, fatigued
Giant #34 - 82 damage, club is dropped and greased
 

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Aeranduil curses as his target moves out of his limited field of fire. With a quick look over his shoulder to ensure no threat is moving up from behind, the elf steps ahead and to the side. Changing targets, he begins sending feathered death streaking toward the giant attacking Thanor.


AC 23, HP 57/64

Initiative +6 - Initiative Roll: 07


5' step to AV52; Attack Hill Giant 34: 3 arrows, using Rapid Shot, Point Blank Shot and Adjust the Range/Woodland Archer: +17/+12/+17 (1d8+11+2d6 bane).

[sblock=Adjust for Range]
Adjust for Range – If you miss a foe with a projectile weapon, you gain a +4 bonus on all other attacks in the same round to hit the same foe.
[/sblock]
 

A little annoyed that there's not a good way to get to the giants she enchanted her blade against, let alone stand up, Sanne rolls into a pair of quick -- and fatal stabs into the wolf's legs before standing up.

[sblock=ooc]
I forgot Sanne was prone originally.
[/sblock]
 
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[sblock=Sanne]Keep in mind, drothgery, that Sanne is prone at the moment, due to Wolf #3 tripping her last round, so I'll subtract 4 from the to-hit rolls.
[/sblock]
 


[sblock=Sanne]
Tumble doesn't help avoid AoO on standing up. So, I see two choices - stand up, take AoO from wolf, then attack, or full attack while prone, kill the wolf (hindsight is 20/20), then stand up when un-threatened.

Seeing as I had already updated the post with the -4 penalty to hit for prone and posted the results before seeing your update, gives you, the player an advantage. ;)
[/sblock]
 

[sblock=Sanne]
Tumble doesn't help avoid AoO on standing up. So, I see two choices - stand up, take AoO from wolf, then attack, or full attack while prone, kill the wolf (hindsight is 20/20), then stand up when un-threatened.

Seeing as I had already updated the post with the -4 penalty to hit for prone and posted the results before seeing your update, gives you, the player an advantage. ;)
[/sblock]

[sblock=ooc]
I'd probably allow a highly acrobatic character like Sanne to stunt getting up from prone without an AoO on a tumble check even though this is not explicitly permitted, but given the results, I'm not going to argue too much. Let me rewrite the flavor text again.
[/sblock]
 

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