S@squ@tch's Against the Giants - Team Gold

Yeh werena jok'n. Big uns fer sure. So yer house-brudders disappeared around here?

Hudder hefts his axe and surveys the scene carefully looking for signs of any habitation.
 

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The Bird-Thing that is Domoris lands and in a blink, the hulking shifter is there. He looks over the ruins with distaste, obviously not fond of the giant ruins.

"Canals. Three in the path of the sun, two along the lines of the earth. Where we going?"
 

Morph

Morph extends his arm, stopping the Gith from entering the ruins. "This place is too large and might hold much danger for us. I think it would be best for us to stick relatively close together for the time being. You could, of course, be scouting ahead of us as we proceed into the ruins."

After gathering what information he could form the shifter, Morph offers his suggestion. "I say we follow one of the canals, but not between a pair. They might offer fresh water to those that need it, and we don't want to get trapped between them. I suggest we move towards the towers for the moment."
 

Dreadnought nods. "Agreed. Canals will offer cover...make us harder to see as we move. The towers are strategically useful. Control the high ground."

"Of course, these tactical advantages are obvious enough that anything already here will probably already be using them."
 

Depends on who they are. Not all folk'r as sharp as yeh think.

Hudder hoists his ax.

Yeh take tha' front'n lemme 'andle tha back? He asks the juggernaut about their respective placements in the marching order.
 


Titan's Teeth

Twin rectangular towers of blue glass rise thousands of feet into the air, the ruined shells of buildings sprawling around its base. A series of stone canals divides the area into square sections. Rotating green orbs shed an eerie light over the desolation.

A thick coating of debris coats most of these ancient streets. The buildings closest to you are of human size, and appear to circle the middle of the city. Most of these buildings were hydrids of wood and stone, living trees shaped to support stone walls. The forest has grown, died, and grown again, what would seem a hundred time over since the last living creatures inhabited this city.

Up ahead, you make out buildings sized for giantfolk. These buildings are of finer make, with exotic materials appearing to once form a resplendent city -- still standing walls of obsidian, opaque crystal, steel, and basalt bricks still can be seen next to crumbling or missing walls.

Ganyon turns to the group and says,"I ain't too sure-awhere dey were in dis place. I knows dat dey set up camp while lookin' fer relics and 'shards somewhere in here, so I'm supposin' dat dey would want shelter and protectshon from dah weather anda jungle. Idda suspect dey went towards da center near dem bigun's."

OOC: The map is somewhat crude -- I'm learning the new features of Excel 2007, so bear with me. ;) Blue are the human sized buildings, the red are the giant sized ones. You are looking at the top 1/3 of the map of the city.
 

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Morph

"Let's continue towards the two towers," Morph says rubbing the back of his calf as if it aches him. "Let us not get caught between the two canals though."
 

Great plan! Let's skirt 'em fellas onna side o'r 'ere 'n then 'ead toward 'em giant buildings if'n we dunna find anything.

Anything comes up we'll work out tha' details then.


Hudder hefts his axe and begins to walk off, then remembers he's supposed to be covering the rear and comes back to stand anxiously at the back of the party.[sblock=OOC]Hudder was marching in the direction of L7, on the "left" bank fo the canal. He thinks the group will meander through the human-sized buildings for a bit (I11) before breaking out into the open and heading toward the building in L12.[/sblock]
 
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