S@squ@tch's Against the Giants - Team Gold

Must have been a heck of a sight back in the day.... Hudder thinks to himself.

Having satsified himself that it's safe he positions himself with his back against the wall (or a large piece of rubble) as close to the the entryway as possible and gives Void a confident nod.

As the monk passes him he makes sure to point out the large tracks in the muddy ground.
 

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As Void approaches the beginning of the stairwell, he, along with Hudder can plainly hear a roar of gruff laughter coming from below, followed by what seems like two other voices joining in on the laughter.

After a moment, the voices are no longer audible.

The gith looks impassively at the dwarf, raises his shoulders, then turns back to the stairway.

He walks down quietly, leaving small footprints within the larger set. As he gets to the landing, he sees another set of stairs leading down deeper into the underground structure. The air begins to take on a dank odor.

The dust is heavier on the stairwell and rubble at this point. Void now begins to hear several creatures carrying on some sort of conversation -- punctuated with pauses followed by more laughter and an occasional smack of something. The language is not one that Void familiar with -- but it sounds loud and booming.

At the bottom of the staircase, it opens up slightly, into what might have been a foyer of some sort in its prime -- some 30' tall and 40' wide. Several pieces of rose-colored marble pillars dot the area. As he peers behind him, Void sees a vast opening in the middle of the southern wall that leads into the coliseum proper. Inside appears huge, with this entrance being the northern point on the circle that makes up the underground structure. The floor appears to be lined with hundreds of stone pallets intertwined with a grand circle of immense granite columns. The giths sight sees the source of the noise -- he sees two large humanoids reclining on two of the slabs, while a third walks between them, as if telling a joke or story.

OOC: Since Strahd is out of town, I'm not sblocking Void's knowledge
 

Hudder can barely contain his excitement.

Thoughts of the vibrant culture of enjoyed by the giants in the past seems to have left his mind as he makes enthusiastic nods and short chopping motions with his axe while looking at his comrades.
 


Hearing the rumble below, Domoris returns to his natural shape. He chants a few words, his skin hardening and his mouth and hands becoming more keen. Then, it is back to Beast-Domoris, this time with wicked horns.

OOC: jagged tooth and barksin, both which will last an hour. Morphic gore readied.
 

Dreadnought draws his twohander from behind his shoulders and says in a low voice, "We should try to divide them. Maybe we can lure one out, and ambush it before the others know we're here."
 

Hudder thinks for a moment. You mean... wait until onna 'em gets tha' natural call? The dwarf looks uncomfortable. Jump'n a fella when he's.... busy.... dusna seem so sport'n.
 

Morph nods at Dreadnaught's plan. "Drawing them out seems like a good plan. I have a few incantations that will give us an advantage. One that will blind them, and two more than will make the ground slick enough where they will fall down, while we pick them off at range."

"Perhaps the gith can go in there and draw them out, he is quick enough to outrun them so as not to get caught in a dire situation."
 


Void

Void nods and goes back to the big hall silently and unseen. Once there he tries to see if there is a possibility that he will attract their attention "by mistake" and flee up, but also if there is a place where he could hide again and let them believe he fled up.
Void came to realize that he cannot compare in melee battles to his other companions, the giants will smash him, so he will serve as a spy and a scout.
 

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