S@squ@tch's Against the Giants - Team Gold

Dreadnought steps onto the lift as well and draws his sword.

"Are we attacking on sight, or trying to talk first?" he asks, with no hint of which he'd prefer.
 

log in or register to remove this ad



Elevator

The group once more steps onto the lift, and it sinks slightly as it compensates for the weight.

Once everyone has boarded, the elevator begins to go up into the dark shaft.

The floor start to go by quickly, most of you are able to catch quick glimpses of abandoned and ruined floors -- interior walls partially standing, covered in dust, cobwebs, and dirt, stripped of anything of value.

The elevator slows slightly.

[sblock=Giant]
"We are approaching the others, I would appreciate it if you would keep your blood and other bodily parts off of my lift -- it takes ages for them to disappear."

[/sblock]

Morph takes that as his cue to drink his potion, which briefly surrounds him with a white sphere that collapses in upon himself.

The elevator reaches the floor and you see a group of humanoids in front of you, staring at a large stone door, which is carved with various signs and sigils, and radiates, even to the untrained eye, magic. A circle of glyphs stands before the great door as well, besides the door, all you see are the stone walls that disappear in each direction out of your sight. It would appear that this door seals the rest of the floor off from the lift area.

A tall man in dark robes stands in the center of the hallway, flanked on each side by men in armor - the one on the left is a human, his hair pulled up into a bun, wearing studded leather armor, the other is dwarven, wearing some sort of chainmail.

Off to each side of them are four men dressed in leather armor and holding bows with arrows nocked, watching the lift.

As you arrive, the three men gathered before the door turn to look at you.

104115.jpg

104118.jpg


[sblock=Spellcraft DC25]
You notice a Wall of Force sealing off the exit to the lift.
[/sblock]
 

Attachments

  • Tower 1.jpg
    Tower 1.jpg
    62.3 KB · Views: 91
Last edited:


Dreadnought, aware of the delicacy of the situation, hefts his shield and steps out of the elevator, but doesn't take any immediately aggressive actions. He waits for someone with more social skills to make first contact, and steels himself to charge into the fray if battle ensues.
 

Hudder, HP 85/85, AC 25, DR 5/magic, saves F+12/R+8/W+4

Hudder also takes a step forward along with the warforged to lengthen the shield wall, and nods greeting to the dwarf in the other party, the symbol of Kundaric on his shield showing clearly in the gloom of the hallway.

Inteligence check=19 (who new :p)

He opens his mouth as if to speak, but then catches himself and clamps it shut before he inadvertantly starts a war.
 


Void, Hudder, and Dreadnought all try to advance off of the lift, but run into an invisible wall.

The man in the robes speaks in a controlled manner,"What is it, that you want?"

[sblock=Domoris]
You only smell the others in your group.
[/sblock]
 


Remove ads

Top