S@squ@tch's N1: Against the Cult of the Reptile God IC

Round 4

Initiative:

22 - Gideon: 5’ Step to H4, Attack Lizardman #3 – HIT – 10 damage
18 - Ari: Casts Jet of Steam – hits Lizardmen #4, 5, and 6
18 - Alessin: 5’ step to K3, Attacks Lizardman #4 – HIT (crit confirmed) 6 damage – Lizardman #4 drops
18 - LizardMan#2 – Drinks potion
18 - LizardMan#3 – Attacks Stonefist with Axe, Claw, and Bite: Axe MISS, Claw and Bite HIT – 7 damage, drops after Stonefist attacks
18 - LizardMan#4 - Falls
7 - Stonefist: Pulls out quarterstaff, Attacks Lizardman #3 – HIT – 5 damage – Lizardman #3 drops
5 – Lizardman #5 – 5’ Step to J2, Attacks Alessin with 2 claws and a bite: All MISS
5 – Lizardman #6 – Attacks Alessin with Axe, Claw, and Bite: Axe HIT – 2 damage, Claw, Bite both MISS
2 - Krager: 5’ Step to J5, Attacks Lizardman #2, MISS
1 - Travellers/Daron: Travellers scatter, Daron attempts to move and falls to the floor

Players who are sickened (all except Krager): -2 to attack, damage, saves, skill checks for 10 rounds.

Sickened players – 8 rounds remaining

Summary:

Alessin: 6 damage
Krager: 5 damage
Stonefist: 7 damage



Gideon with a snort of disgust at the odor of the lizardmen steps to flank one of the beast, and swings Meat Pounder with a savage grunt, his mighty hammer connects once more, staggering the lizardman, with a sickening sound greenish-red blood splatters on the barbarian and the monk.

"I so love the sound of squishing enemy"


That seemed to work quite well last time. Let's see if I can do that again. Glad I learned this technique at the University of Magical Arts.
Ari concentrates for a few moments, bringing to his mind the forms for the spell he just cast, making it freshly upon his thoughts once again. As he exits his meditative trance, he grins and completes the casting of a second spell blasting steaming hot water all over the lizardmen before him. More screams escape the lips of the superheated lizards.

As the lizards' claws fail to cause the tumbling elf any harm, Alessin cannot help but crack a small smile...despite the overwhelming feeling of nausea assailing his senses. Ha! Too slow, brutes!

Seeing his fellow elf blast several of the lizardfolk to good effect with a blast of steam, Alessin sees an opportunity. "You there! Mage! Keep that up!" He may be a tool of the mageocracy, but every tool has its uses. Once the jet of steam has been fired, Alessin steps in to slash at the nearest still-standing lizard from behind, connecting with a vicious blow that opens up large gashes in the lizards thick hide and severes the lizards spinal column. The lizard attempts to say something, his head turns halfway round, but his eyes roll back into his reptilian head and he slumps to the floor.

One of the steamed lizards near the door pulls out a small vial and drinks it, some of his burns disappear. The other lizard sets into the monk, his axe blow is parried away by the dwarf, but his claw and bite find their mark, opening up a wound on the monks shoulder and chest.

Damn my short arms and legs! Stonefist curses to himself. I need more reach to get inside this things guard and avoid its claws and fangs. he continues, the pain of the claw and bite very fresh in his mind. Reaching over his right shoulder, the dwarf pulls his hardwood quarterstaff loose from its binding on his back. Grasping one end with both hands, Stonefist swings it around his right side aiming to smack the beast upside its head! The staff connects with the lizards chin on the upstroke, a grisly sound of vertebrae snapping precedes the lizard crashing onto the floor. With a smile, the monk says, “Vengeance is mine!”

The remaining two lizardmen converge on Alessin, the first lizardman doesn’t even bother to draw his axe – choosing to set into the elf with savage fury. The lizard stumbles in his haste and his wild swings hit nothing but air. The other lizardman swings his axe in a high arc, catching the nimble elf on the downstroke, cracking a rib. His attempt to claw and bite are turned away.

While the primitive stone axe did not penetrate through his armor, pain lanced through Krager’s left shoulder from the force of the blow. Forcing the weapon back up into a defensive position, the dwarven priest attacked once more and felt another lance of pain shoot through him as he did so – his axe missed the lizard, and the momentum of the blow cracks one of the floor tiles with a loud CRUNCH.


Ayden: I had Krager move 5’ to J5 in order to attack Lizardman #2 because #4 was dropped by Alessin. If you wanted to move to another spot, let me know.

Round5.jpg


Actions for Round 5?
 

log in or register to remove this ad


Alessin Greenbond, 6/12 hp, Sickened

Alessin grunts in satisfaction as one lizardman falls beneath his blade, and he sees another felled by a dwarf with a quarterstaff. The tide is turning, we must end this before any other innocents get hurt Alessin sidesteps, and slashes at the lizardman to his left, who just drank the potion. Smarter than they look, these brutes...

OOC: Alessin takes a 5' step to K4, and attacks Lizardman #2 with his shortsword.

Attack roll (sickened) vs. LM#2 (1d20+4=5) Dangit!
Damage Roll (Sickened) with Shortsword, as a formality. (1d6-1=5) That figures, a good roll wasted. :(
 

Stonefist- Male Dwarven Monk 2 (AC: 15, HP: 12/19)

Ignoring the bloody wounds on his chest and shoulder, Stonefist moves with singular purpose now. Moving to block any escape for the creatures through the front door, he swings his staff at the reptile closest to the door. "You shall all pay, in BLOOD!" the dwarf screams thunderously.

Round 5: Move to I1 to block exit through the front door.
Sickened, Flanking MW Staff attack at Lizardman #5 (1d20+5-2+2=12, 1d6+3-2=4)
Whoops! Just saw that the person I was gonna be flanking with moved out of the way before Stonefists initiative turn. Oh well, not likely that 12 would have hit anyway, but 10 almost certainly won't.
 

Pulling his axe back up, Krager could tell the patrons of the bar were beginning to gain the upper hand in the fight.

~Not that I have been of much use...Hanseath must be teaching me a lesson for offering to do something as mundane as a merchant's guard...~

Shifting to the side as the scalded creature raised its weapon, Krager struck quickly and prayed that Hanseath would soon forgive him for his transgression.


[sblock=Attack and Damage Rolls]Attack (15/17), Damage (4)[/sblock]
 

Ari readies his bow again and cries, Aha, vicious knaves! Now you know what it means to suffer. He who lives by the blade now dies by it! With that, he releases an arrow shot at one of the lizardmen towards the front of the room (#5). He curses under his breath as he fumbles loading the arrow and it splinters off far to the left.

Attack: 3
 

Round 5



Initiative:

22 - Gideon: 5’ Step to I3, Attack Lizardman #5 - MISS
18 - Ari: Attacks Lizardman #5 with Longbow - MISS
18 - Alessin: 5’ step to K4, Attacks Lizardman #2 – MISS
18 - LizardMan#2 – Attacks Krager with Axe, Claw, and Bite – ALL MISS
7 - Stonefist: Moves to I1 – Attacks Lizardman #5 - MISS
5 – Lizardman #5 – 5’ Step to J1, Attacks Stonefist with 2 claws and a bite: 1 Claw HIT – 1 damage, other Claw and Bite MISS
5 – Lizardman #6 – 5’ Step to K3, Attacks Alessin with Axe, Claw, and Bite: CLAW HIT – 2 damage, Axe, Bite both MISS
2 - Krager: 5’ Step to J5, Attacks Lizardman #2, HIT – 4 damage


Players who are sickened (all except Krager): -2 to attack, damage, saves, skill checks for 10 rounds.

Sickened players – 7 rounds remaining

Summary:

Alessin: 8 damage
Krager: 5 damage
Stonefist: 8 damage



Gideon's blow passes harmlessly to the floor, as he slips in some of his freshly spilled stew. "*%&#*@(#" he shouts in disappointment.

Ari readies his bow again and cries, Aha, vicious knaves! Now you know what it means to suffer. He who lives by the blade now dies by it! With that, he releases an arrow shot at one of the lizardmen towards the front of the room. He curses under his breath as he fumbles loading the arrow and it splinters off far to the left.

Alessin grunts in satisfaction as one lizardman falls beneath his blade, and he sees another felled by a dwarf with a quarterstaff. The tide is turning, we must end this before any other innocents get hurt Alessin sidesteps, and slashes at the lizardman to his left, who just drank the potion. Smarter than they look, these brutes...

The last of the first group of lizardmen attacks the dwarf with unbridled fury, his axe sails wide, but both his claw and bite bounce off his metallic armor, barely missing a vital crease.

Ignoring the bloody wounds on his chest and shoulder, Stonefist moves with singular purpose now. Moving to block any escape for the creatures through the front door, he swings his staff at the reptile closest to the door. "You shall all pay, in BLOOD!" the dwarf screams thunderously.

The last two lizardmen through the door surge with bloodlust in their eyes, the first to act moves away from the elf to concentrate his attacks on the dwarf, who cut off their escape route. He counters the missed blow from the quarterstaff with a dual claw swipe and a bite, one of the claws sinks into the unarmored dwarfs torso, causing more blood to flow, while the other and his teeth miss the mark. The other lizardman moves to closer to the elf, and out of the way of the barbarian (and his massive hammer). His axe travels in an upward arc before cutting deeply into a post in the crates next to him, the elf manages to evade the lizards mouth, but his other hand claws a the wounded rogue, opening up another minor wound.

Pulling his axe back up, Krager could tell the patrons of the bar were beginning to gain the upper hand in the fight.

~Not that I have been of much use...Hanseath must be teaching me a lesson for offering to do something as mundane as a merchant's guard...~

Shifting to the side as the scalded creature raised its weapon, Krager struck quickly and prayed that Hanseath would soon forgive him for his transgression.


Round6.jpg


Actions for Round 6?
 
Last edited:


Stonefist- Male Dwarven Monk 2 (AC: 15, HP: 11/19)

Stonefist spins his staff in a defensive gambit that manages to block one claw and persuade the creature not to stick its face in close for a bite, but the other claw still scratches him on the torso. Continuing the spinning of his staff and himself, Stonefist twirls it behind his back and then back out to the front while locking it into a one armed grip. Finishing his own spin, the dwarf plants his feet with a thud and a shouted "Kiiii-YA!" while the staff swings around to strike hard at the creature's head. Pulling the staff back in, Stonefist tries for a second strike also but doesn't do as well.

Rnd 6: (Sickened)MW Staff Flurry at Lizardman #5 (1d20+5-2-2=21, 1d6+3-2=7, 1d20+5-2-2=13, 1d6+3-2=4) -Possible CRIT on 1st atk!
Rnd 6: (Sickened)MW Staff Crit Confirmation at Lizardman #5 (1d20+5-2-2=13, 1d6+3-2=2) - Not likely a crit, but a good try! :D
Looks like we are good on the even numbered rounds!
 
Last edited:


Remove ads

Top