JVisgaitis said:
Stuff that I could care less about and what I mean when I say don't prior editions hold you back:
Half Races- For the love of god let statistics for them die. You want to play a half-elf? Fine. Your stats are those of either human or elf. You choose. Your character's looks are up to you.
Agree to a certain point. It would certainly make it easier if half-races choose to adopt the traits of either parent race. One the other hand, it can really offer options for playing a fringe character with some interesting background.
JVisgaitis said:
Magic Missile- Any spell that auto hits at 1st-level is broken. And having a Brooch of Shielding repel it? Dumb. Can we get a mulligan on magic missile please?
You know, that would be one of those spells that I could see as one of the announced "once per encounter" abilities, or even "once per round"...changed to "Touch Attack", though. Would mean the wizard doesn't have to lug around a crossbow all the time anymore, he is his own crossbow.
JVisgaitis said:
+1, +2, etc. Magic Weapons- Lame. My magic sword should shoot lightning or be wreathed in flames. If you want simple + items make them items of quality.
Agree to an extent. I don't mind the higher +X weapons...some magic that makes the weapon support the combat prowess of the character. Wouldn't be sad to see them go either, though, if replaced with something else to the same effect.
JVisgaitis said:
Spells- Detect Evil, Locate Object, etc. See ya spells that ruin games. Save or die effects? Bye bye.
Agree to an extent. Certain spells should stay for internal consistency alone...if there is magic, and folks who can develop new spells, there's bound to be a wizard who kept misplacing his door key, crystal ball, etc...and who at some point got sick of that and developed
Locate Object, which got found 100 years later when a group of adventurers raided his empty castle.

The Alignment stuff can go the way of the dodo, though. It's a handy tool, but nothing deal-breaking. And easy to rule back in anyway.
JVisgaitis said:
Random Generation- You want to "roll your character" the old fashioned way with ability scores, hit points, and gold? Fine have at it. But don't require it. I want point buy and fixed hit points in the book. In fact, keep both as some people like that.
Totally. I'm a "random fan", but the point-buy should be in there for sure. Alternative options to D&D rules should be endorsed for all those cases where they indeed offer an alternative, or where they fit the flavour of the setting in question.
