The Souljourner
First Post
Atlatl Jones said:Bear in mind that the Soldier gets 3 skills at first level, while the scoundrel (the closest to the rogue) gets 4, the scout gets 5, and the noble gets 6. It isn't a 2 vs. 8 like in D&D. Also, soldiers get 5 bonus feats at first level, while the rest only get 3 or 4.
Yeah, but the soldier's bonus feats are a lot more spread out that they would be in D&D. In D&D there's basically martial weapons and simple weapons. so, either you have the "I know martial" feat, or you don't.
The armor feats are a little more... you can have light, medium, or heavy.
Still... that whole "you don't get the basic proficiencies of the class" thing really bugs me about star wars too. Who wants to play a soldier who only knows one weapon? He just gimped himself for the rest of the campaign, because maybe he thought it made more sense to start as a scoundrel.
I really want D&D to try to get away from anything that causes the order in which you pick your classes to change your character in any significant manner. A rogue 1/fighter 1 should have almost the exact same stats as a fighter 1/rogue 1. In fact, if they could have the exact same stats period, I think that would be ideal.
-Nate