Whizbang Dustyboots
Gnometown Hero
Yeah, it's stealth errata. That said, the original rules were stupid. Players could only make certain staffs? Why? No other magic item has that sort of restriction.
Bad Paper said:Does this rub anyone else the wrong way?
Mouseferatu said:Nope. I always assumed it was legal, and saw--and still see--no reason why it should not be.
Hypersmurf said:What's your take on 'several spells' and 'certain kinds of staff'?
Rystil Arden said:Notably, staves are much much better than wands. If you allow a player-crafted staff with only one spell, you get away with letting them pay essentially nothing for the advantages of a staff (getting to use your own CL and casting stat if higher is huge).
At the very least, and I usually consider this abusive, I force the players to pay to add in a semi-related cantrip to the staff (For instance, Staff of Acid-Substituted Empowered Fireball and...Acid Splash!).
They're paying the wand price (and sometimes lower!) for the staff--it's as simple as that. Why would any high-level caster looking for a support wand in case of running out of spells ever buy a Wand of Fireball (10th caster level to get the most out of damage) for 22500 when she can just buy a Staff of Fireball (8th caster level, but she's 10th+ anyway so it doesn't matter) for 18000 and get around +4 or +5 to the DC?Mistwell said:A staff must be created at a minimum caster level of 8, and to obtain the feat you must be a minium caster level of 12. These are significant differences, and often translate into significant cost increases. A staff of magic missle costs a minimum of 3000 gp, and a 12th level caster, to create for example.
What's abusive about it? I'm just not seeing what they are "getting away" with.
Given that there would be no advantage in making it higher than 10th level (no increase in damage, saving throw, or spell penetration?) then I don't think that caster ever would make it.Musrum said:What is abusive is encouraging them to create Wands of Fireball at 12th level, which are mostly useless.
Wondrous items do. Rings do. Rods do.Whizbang Dustyboots said:Yeah, it's stealth errata. That said, the original rules were stupid. Players could only make certain staffs? Why? No other magic item has that sort of restriction.
Quiver of Ehlonna. Carry a staff for every occasion.Legildur said:However, why would a wizard make a single spell staff to get the price benefits when he could make a wand instead, which is much easier to carry..... Think about. Your high level wizard has his favourite Staff of Power etc he can't exactly carry two staves!